Not everyone that shoots uses a gun, and this is particularly true of 1879. Plenty of cultures still rely on…
1879: Breaking Out the Big Guns, Part 2
Carrying on from our theme started last week, we’re continuing our look into some of the new weapons being brought…
1879: Breaking Out the Big Guns, Part 1
I know for a lot of fans of 1879, firearms are a big part of the draw to the game,…
1879: Make the Gruv Your Own
On of the main advantages of having pure fantasy world of the Gruv added into a game so heavily based…
1879: Many Thanks for Many Things!
Wow, it’s been a busy last few weeks, with some big events. With all the developments and work going on…
1879: What’s in Store for FreedoniaCon
If you weren’t already aware from the multitude of posts that have gone out over various platforms during the past…
1879: Teaching an Old Character New Tricks
Before getting into the main discussion for this week’s post, I want to give an update on the Kickstarter. As…
1879: Down the Rabbit Hole
Quick announcement before we get into this week’s blog post: if you haven’t seen the teases elsewhere yet, the next…
1879: Sneaking a Peek at Fort Alice
For this week’s post, I wanted to start with giving teasers at some of the content that’s actually going to…
Putting the Steam in Steampunk: The Importance of the Railroad; Part 2: Brass Collars and Kettle Pieces
Putting the Steam in Steampunk: The Importance of the Railroad Part 2: Brass Collars and Kettle Pieces If you’re just…