
Also Knocking Down not necessarly slows the game. Knocked Down characters may be overwhelmed and killed easly - with new mechanic +5=+2 to dmg it will make more sense to lower opponents defense as much as possible to get more DMG (now you could only count on Armor Defeating Hit even with roll around 50 against defense of 11-13). With new mechanic such roll will deal +15 more dmg (or +15 to dmg step?) Which is awesome

I am also using 5/4 Durability for magicans in my game
