Postby angelicmadrigal » Tue Aug 07, 2012 9:36 pm
Since there won't be another game until next week I decided to take some time to talk a little bit about my character. If I can convince my GM to part with it, I may scan the character sheet.
As I may have already mentioned this character was a NPC that I took over playing when I joined the campaign. I changed some of her original stats when I took her over. I was given a lot of bonus freebie points in order to catch her up to the rest of the group when it came to mechanical development.
I used the character histories method as the base, but was allowed to shift points in the same categories (for instance converting shoot points into of fight or melee points). I used a lot of my Extras points to bulk up body and mental stats and buy martial arts maneuvers, as well as to keep some of the character's original beneficies.
MECHANICAL STUFF :
Characteristics
Strength 8, Dexterity 8, and Endurance 9
Wits 8, Perception 5, and Tech 3.
Extrovert 5, Introvert 2
Passion 7, Calm 2
Faith 3, Ego 2
Skills
Charm 7, Dodge 6, Fight 8, Impress 5, Melee 7, Shoot 6, Sneak 3, Vigor 8
Lore: Frost 4, Lore: Father's Lands 5, Lore: Vuldrok 4, Social: Leadership 1, Social: Debate 2, Stoic Body 1, Survival 5, Gambling 1, Remedy 1, Ride 1, Search 2, Track 2
Languages: Vuldrok (Drenjar), Vuldrok (Skey), Vuldrok (Lakol), Urthish (speak only)
Martial Arts Maneuvers
Martial Arts: Martial Fist, Headbutt, Block, Throw, Group Throw
Blessings and Curses
Blessings: Handsome, Compass
Curses: Surly
Benefices and Afflictions
Benefices: Lodge (Wordun's Hide), Regard (Shieldmaiden), Heir, Relic
Afflictions: Barbarian
Other
Vitality: 14
Wyrd: 4
Last edited by
angelicmadrigal on Fri Aug 10, 2012 12:18 pm, edited 2 times in total.