Postby Slimcreeper » Mon May 18, 2015 9:21 pm
Draconic. DN 12. Draconic is actually a gestural language, as dragons are naturally telepathic. As such, other Name-givers cannot learn to express themselves, but they can learn to read the moods of dragons. It is impossible to be considered fluent in draconic unless your character is a drake or a dragon. May be written (sort of) phonetically with Sperethiel, but each dragon's writes with a different dialect. Trying to learn this language has a higher fatality rate than with other languages.
Dwarf.
DN 5. Throalic is the most common language, both written and spoken, in Barsaive.
Throalic Dialects:
Modern Throalic comes in three flavors, all of which are the same dialect:
Kaer Throalic - One name for the variety of dialects Name-givers spoke after emerging from the kaers. It is understandable, but old fashioned, with loan words from the various racial languages. Kaer Thoalic
Trade Throalic - A fairly uniform dialect of Throalic found across Barsaive. As dwarf traders moved across the land, they picked up a lot of Or’zet words.
Kingdom Throalic - the King’s language as spoken in Throal and Bartertown.
Old Throalic. Classical language still spoken by educated Throalits.
Runic Throalic. DN 8. Classical written language with strong magical resonance. Magical writing in Runic receives +1 to any associated statistics or difficulty numbers.
Scythan. Dying language, spoken in mountains north of Throal.
Elf.
The elvish language is very stable, but not commonly written outside of the Blood wood.
Sperethiel. DN 6.
Dialect: Ancient Sperethiel - Dead language with strong magical resonance. Magical writing in Ancient Sperethiel receives +1 to any associated statistics or difficulty numbers.
Human.
DN 6. There are no separate human dialects in Barsaive (only accents!) but there are at least 3 distinct languages:
Landis. The most common human language.
Cathan. Spoken by a tribe in the Servos Jungle. No written language.
Dinganni. Spoken by a nomadic tribe native to the plains around Kratas. No written language.
Obsidiman.
DN 7. The obsidiman language is very stable, but very difficult for non-obsidimen to learn. All tests associated with the obsidiman language require one better success level than normal for non-obsidimen, and no non-obsidiman can be considered to be fluent.
Obsidiman
Pictographs. Written language that is only used for magical texts, legends and sacred documents. Each pictograph is at least 3 inches tall. Obsidimen Pictographs have a strong magical resonance. Magical writing in Pictographs receives +1 to any associated statistics or difficulty numbers.
Landscape. Symbolic language created out of the living landscape - boulders, streams, plants, etc. Requires strength of at least 15 to ‘write’ and between one and four hours per idea.
Ork.
DN 6. Many scorchers only speak Or’zet.
Or’zet. Currently written using phonetic spellings with Throalic characters. The written language is not very common.
Or’zat. Dead language, written in pictographs. The ancient language of Cara Fahd.
Troll.
DN 6. The troll language is tied tightly to the troll ideas of honor, and so is very stable. However, highland trolls speak a dialect unique to their moot, and lowland trolls speak a distinct language.
Ustrect. Language from a lowland troll kingdom near the Crystal Peaks. The most common lowland troll language.
Highland Moot Dialects. Living languages unique to each moot. They can communicate with each other, but increase all DNs by 2.
T’skrang.
DN 7. T’skrang vies with Throalic to be the language of trade along the Serpent River. T’skrang along the Serpent have a strong accent based on their aropagoi.
Serpent T’skrang. The written language, however, is so complex and nuanced that it is hardly used for anything. Even fluent readers must make a test each time they try to read it.
Pale t’skrang. A primitive subterranean tribe living on the waterways under the throalic mountains. No written language.
K’stulaa. The magical language spoken by those t’skrang born with a gliding membrane between their limbs. No written language. K’stulaa may only be learned via magical means. All DN +2.
Windling.
DN 7. Windling culture seems to have sprung up in the Glenwood, and that is the place where windling is most commonly spoken. Because spoken windling is augmented with wing sounds and movements, no non-windling can be considered fluent in Windling. Windling is written phonetically with Throalic characters.
Glenwood.
Theran.
DN 5. Quite common in southern Barsaive. In several areas not at all loyal to Thera it is the only language spoken. A human language heavily influenced by Sperethiel.
*edit* I see that there are certain inconsistencies, particularly with how I used the word 'dialect', but hey, I didn't get paid to write it! *edit*