
Fyodor, a scion of the industrious jungle world of Severus, is a Decados swordsman born and bred. His father, Baron Timur, rules a large rural estate and is deeply involved in house politics and schemes. During the Emperor Wars, Baron Timur did more than his share for the Mantis house’ war effort, including having all his many sons and several nephews trained for war. Fyodor was given the best swordsmanship training money could buy, in preparation for him serving House Decados as an infantry leader and court duelist, and Fyodor rose to the challenge and became one of the finest swordsmen in Decados Space. To further advance the Mantis house’s war effort, Baron Timur invested fortunes in setting up a cyber-surgery clinic, to augment his sons and his own fighting abilities and survivability. To facilitate this, Baron Timur took huge loans with the Reeves Guild, expecting spoils of war and the eventual Decados victory to cover the costs. Fyodor fought extensively on Malignatius for the several years it took House Decados to conquer the former House Li Halan world, and his efforts awarded him a vile reputation with and bitter enmity from House Li Halan. By decree of Prince Flavius, Fyodor is regarded as a personal nemesis of every Li Halan nobleman, and is wanted dead or alive throughout Li Halan Space. When House Decados eventually lost the Emperor Wars, Baron Timur found himself up to his neck in Reeves debt, with no real prospects of covering them. In an effort to stave off the problem, Fyodor and several of his brothers has been attacked to the Reeves guild as advisers and troubleshooters in return freezing interest on Barn Timur’s loans. Fyodor’s new master is the debt collector and bounty hunter CLIV.
Species: Human (cyborg)
Role: Sword master & retinue champion
Quote: “I will exterminate you like the hull rat you are. En garde!”
Description: A 30-something aristocrat with sly charm and a warrior’s bearing. Tall and bulky, he wears mostly greens and blacks, with the Decados Mantis embroidered in gold. On the field of battle, he blends in with other chain mail clad veterans wielding sword and shield. Off the battle field, he looks the part of a Decados retainer-champion, all muscle and bravado. There is a subtle oddness to his gait and mannerism, as if his body doesn’t quite fit him (although no one will guess he’s a cyborg based on this, it a shtick that he is often remembered for – “oh yeah, the Decados duelist who walks funny, I remember him”).
Life-path: Life-path: Upbringing – Decados Rural Estate; Apprenticeship – Leisure Duelist; Early Career – Court Duelist; Extra Stage 1 – Career Tour; Extra Stage 2 – Cybernetically Tweaked; (Worldly Benefits – Rewards)
Body: Strength 8 [+5]; Dexterity 8; Endurance 7
Mind: Wits 4; Perception 6; Tech 3
Spirit: Presence 4; Will 7; Faith 3
Natural Skills: FACTION Lore 3; Fight 3; HOMEWORLD Lore 3; Influence 5; Observe 4; Phoenix Empire Lore 5; Sneak 5; Throwing 3; Vigor 5
Learned Skills: Athletics 6; Etiquette 3; Knavery 4; Melee 8; Physick 2; Ride 2; Slug Guns 3; Streetwise 2; Survival 2
Wyrd: 7
Melee Fighting Style – Serpentis: Weaving Fang (negate up to -2 goal penalty associated with moment actions, Initiative +3); Draw and Strike (stylist initiative to be higher than opponent’s, attack as blade is drawn without penalty, opponent’s Defense -2); Setup (goal -2 on first attack, if successful DMG+3 and opponent’s Defense -2 on next attack)
Melee Fighting Style – Florentine: Woven Steel (+1 Defense & no off-hand penalty with a pair of weapons); Off-Hand Strike (attack goal -2, opponent’s Defense -2); Double Strike (lose style Defense bonus, attack with each hand without penalty)
Cybernetics: (Each devise is Organically attached [requiring Tech Redemption AND Physics to repair], Self-Powered [except the armor which isn’t powered], Hidden, and of Shoddy quality [repair goals -2 OR VP required to repair +2])
-Cyber Armor: Protection 3 (Soft); Incompatibility 4
-Enhanced Characteristics: Strength +5; Incompatibility 7
-Enhanced Reflexes: Initiative +3; Incompatibility 5
-CyberSense: IR vision (see infrared and heat signatures); Incompatibility 5
Incompatibility: 21 (regarded as “soul dead” by ultraconservative church folk)
Blessings: Handsome (+1 Presence); Suspicious (+2 Perception when rivals about); Tall (+1 Vitality; +1 Move)
Curses: Vain (-2 Perception when flattered);
Benefices: Cash – 1000fb starting cash; Language (Urthish); Passage Contract – Tramp Freighter; Rank (Knight);
Afflictions: Indebted – Catastrophic (risk losing fief and standing); Obligation (Serve CLIV fatefully until family debts are paid, include risking your life for his); Outlaw – Li Halan Space (wanted dead or alive);
Vitality: -10/-8/-6/-4/-2/0/0/0/0/0/0/0/0
Equipment: TL5 War Sword with Shield Breaker (DMG 7, STR 4, Hard, burnout energy shields on a d20 roll of 1-13); TL4 razor-edged Body Shield with bullet & laser proofing (Protection 3, Goal +2, DMG 3, Hard, Laser); Jahnisak Muffler .40 SMG (DMG 5, STR 1, RNG 30/40, Shots 20, Rate 3(A), Size L, Hard, Stock, Autofeed); Chain Mail – Metal [eA] (Protection 8, Dex-1, End-2, Init-2, Hard); Main Gauche (DMG 3, STR 2, Size M, +2 to disarming opponent); Cash 15fb