Current Sheet:
Moore, Human Weaponsmith 1 (Player: Jacob, GM-Copa)
Height 5'11", Weight 185#
Hair Brown, Eyes Brown
Dexterity: 14/6
Strength: 12/5
Toughness:13/6
Perception:16/7
Willpower:13/6
Charisma:13/6
TALENTS
Forge Weapon 4
Item History 2
Melee Weapons 2
Steel Thought 2
Thread Smithing 2
1-Disarm Trap 2
Conversation 1
2-Shield Bash 1
!Versatility 1
V!Blood Share 1
SKILLS
Swift Kick 3
Mining and Strata(K) 1
Guilds and Merchants (K) 1
Military Organizations(K) 1
River/Water Features(K) 1
Mountains and Caves (K) 1
Wilderness Survival 1
Etiquette 1
Speak Language 2 (Human, Throalic)
Read/Write Language 1 (Throalic)
Map Making 1
Wound Threshold: 9
Recovery Tests: 3
UNC: 31
DEATH: 38
DAMAGE:
Carry: 110
PD: 9
MD: 10
SD: 8
PA: 4
MA: 2
Init: 6/1d10
235 silver pieces
Scythan Axe +2 (DMG 7, Size 3) +1 climbing
Spare Leather Armor (+3/+0/-0)
Padded Leather Armor (+4/+0/-0)
Spare Buckler (+1/0/0) (Shatter 17)
Crystal Buckler (+1/+1/-0) (Shatter 17)
Knife
Booster Pot
Booster Pot
Booster Pot
2x Physician's Refills
Adventurer's Kit
Map Maker's Kit
Traveler's Garb
Moore, Human Weaponsmith
Moderator:etherial
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- Posts:32
- Joined:Thu Aug 17, 2017 3:12 pm
Last edited by Purplefixer on Sun Sep 24, 2017 4:01 am, edited 1 time in total.
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- Posts:32
- Joined:Thu Aug 17, 2017 3:12 pm
Re: Moore, Human Weaponsmith
ORIGINAL SHEET:
Roll20 username: Jacob H.
Character Name: Moore
Race: Human
Discipline: Weaponsmith (1)
Dex: 14/6
Str: 12/5
Tou: 13/6
Per: 16/7
Wil: 13/6
Cha: 13/6
Karma: 5/5
Uncon: 31
Death: 38
PD: 9
PA: 3
MD: 9
MA: 2
SD: 8
Recovery tests per day: 3/3
Carrying Capacity: 110
Wound Threshold: 9
Discipline Talent 1st circle(Rank): Melee Weapons(2)
Discipline Talent 1st circle(Rank): Forge Weapon (2)
Discipline Talent 1st circle(Rank): Item History (0)
Discipline Talent 1st circle(Rank): Steel Thought (0)
Discipline Talent 1st circle(Rank): Thread Smithing (0)
Optional Talent 1st circle(Rank): Disarm Trap (2)
V Versatility (1)
V Versatility: Blood Share (1)
Knowledge skills(rank): River/Water Features (1)
Knowledge skills(rank): Military Organizations (1)
Knowledge skills(rank): Guilds and Merchants (1)
Knowledge skills(rank): Mining and Strata (1)
Knowledge skills(rank): Mountains and Caves (1)
Artisan Skill(rank): Map Making (1)
Speak language skills (2): Throalic, Human
Read/Write Language Skill (1) : Throalic
Other Skills(Rank): Swift Kick (3)
Other Skills(Rank): Etiquette (1)
Other Skills(Rank): Wilderness Survival (1)
Spells: None
Equipment: Scythan Axe (DMG 5, Size 3, +1 climbing), Leather Armor (+3/+0/-0), Buckler (+1/+0/-0; Shatter 17), Knife, Adventurer's Kit, Map Maker's Kit, Traveler's Garb
Silver: 55
Brief Backstory: Moore has been itching to see the world outside the Kaer all his life. Born in Throal, he celebrated as hard as anyone when the Earthdawn took flight, and again when it returned home. Now that the king has asked brave souls to explore the land outside the gate by foot, he was one of the first to show up and put down his Name for the running. Skilled in several roguely arts and versatile enough to add something extra to a party of adventuring Adepts, he turns grim optimism and stoic resolve to hope.
Roll20 username: Jacob H.
Character Name: Moore
Race: Human
Discipline: Weaponsmith (1)
Dex: 14/6
Str: 12/5
Tou: 13/6
Per: 16/7
Wil: 13/6
Cha: 13/6
Karma: 5/5
Uncon: 31
Death: 38
PD: 9
PA: 3
MD: 9
MA: 2
SD: 8
Recovery tests per day: 3/3
Carrying Capacity: 110
Wound Threshold: 9
Discipline Talent 1st circle(Rank): Melee Weapons(2)
Discipline Talent 1st circle(Rank): Forge Weapon (2)
Discipline Talent 1st circle(Rank): Item History (0)
Discipline Talent 1st circle(Rank): Steel Thought (0)
Discipline Talent 1st circle(Rank): Thread Smithing (0)
Optional Talent 1st circle(Rank): Disarm Trap (2)
V Versatility (1)
V Versatility: Blood Share (1)
Knowledge skills(rank): River/Water Features (1)
Knowledge skills(rank): Military Organizations (1)
Knowledge skills(rank): Guilds and Merchants (1)
Knowledge skills(rank): Mining and Strata (1)
Knowledge skills(rank): Mountains and Caves (1)
Artisan Skill(rank): Map Making (1)
Speak language skills (2): Throalic, Human
Read/Write Language Skill (1) : Throalic
Other Skills(Rank): Swift Kick (3)
Other Skills(Rank): Etiquette (1)
Other Skills(Rank): Wilderness Survival (1)
Spells: None
Equipment: Scythan Axe (DMG 5, Size 3, +1 climbing), Leather Armor (+3/+0/-0), Buckler (+1/+0/-0; Shatter 17), Knife, Adventurer's Kit, Map Maker's Kit, Traveler's Garb
Silver: 55
Brief Backstory: Moore has been itching to see the world outside the Kaer all his life. Born in Throal, he celebrated as hard as anyone when the Earthdawn took flight, and again when it returned home. Now that the king has asked brave souls to explore the land outside the gate by foot, he was one of the first to show up and put down his Name for the running. Skilled in several roguely arts and versatile enough to add something extra to a party of adventuring Adepts, he turns grim optimism and stoic resolve to hope.
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- Posts:32
- Joined:Thu Aug 17, 2017 3:12 pm
Re: Moore, Human Weaponsmith
Early Adventures:
The Iceclaw Moot:
Ow.
Ow. Ow.
Ow. Ow. Ow.
Bought: 25sp - Physician's Kit Refill
Found: 275sp, 2 Booster Potions
Fought: 14 blood bees, 14 greater termites, 1 queen termite, all horror tainted; 1 greater bear (Trusted)
Explored: 5 mountain hexes
Discovered: Iceclaw Moot, abandoned, ruined, tainted, covered in horror-bugs
Forged: +2 Scythan Axe (Mine), +1 Crossbow (Rir'sha)
750LP
TRAINING
1 Steel Thought & 1 Thread Smithing (Done training Sep 2) 2 Steel Thought & 1 Item History (Done Training Sep 2)
Item History 2 (Done Training Sep 2)
LP: Current = 50, Total 750
Pre-Sept 18 game:
Purchase Booster Potion 50 Purchase Kelix' Poultice 50 Purchase 2x Physician's Refills 50
Padded Leather Armor 20 Crystal Buckler 50 *
The Stumbling of the Wolf-Father's Library:
Won: 225sp + Garlen Stone
Fought: 2 bears, 1 blood bee, 2 soldier blood bees Discovered: The Wolf Father's Library, 2 hexes, ford through the river to the forest in the hills
Explored: 1 forest hex, 1 forested hills hex
Forged: Rir'sha's Crossbow +3, Moore's Axe +3
*
Trained: 200LP = Threadsmithing 2
300 LP = Forge Weapon 3
100 LP = Conversation 1
100 LP = Shield Bash 1
LP Total: 100 current, 1500 total
JOURNAL AWARDS:
Adding 150sp and 74LP from journal entries. Total LP: 174/1574
The Iceclaw Moot:
Ow.
Ow. Ow.
Ow. Ow. Ow.
Bought: 25sp - Physician's Kit Refill
Found: 275sp, 2 Booster Potions
Fought: 14 blood bees, 14 greater termites, 1 queen termite, all horror tainted; 1 greater bear (Trusted)
Explored: 5 mountain hexes
Discovered: Iceclaw Moot, abandoned, ruined, tainted, covered in horror-bugs
Forged: +2 Scythan Axe (Mine), +1 Crossbow (Rir'sha)
750LP
TRAINING
1 Steel Thought & 1 Thread Smithing (Done training Sep 2) 2 Steel Thought & 1 Item History (Done Training Sep 2)
Item History 2 (Done Training Sep 2)
LP: Current = 50, Total 750
Pre-Sept 18 game:
Purchase Booster Potion 50 Purchase Kelix' Poultice 50 Purchase 2x Physician's Refills 50
Padded Leather Armor 20 Crystal Buckler 50 *
The Stumbling of the Wolf-Father's Library:
Won: 225sp + Garlen Stone
Fought: 2 bears, 1 blood bee, 2 soldier blood bees Discovered: The Wolf Father's Library, 2 hexes, ford through the river to the forest in the hills
Explored: 1 forest hex, 1 forested hills hex
Forged: Rir'sha's Crossbow +3, Moore's Axe +3
*
Trained: 200LP = Threadsmithing 2
300 LP = Forge Weapon 3
100 LP = Conversation 1
100 LP = Shield Bash 1
LP Total: 100 current, 1500 total
JOURNAL AWARDS:
Adding 150sp and 74LP from journal entries. Total LP: 174/1574
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- Posts:32
- Joined:Thu Aug 17, 2017 3:12 pm
Re: Moore, Human Weaponsmith
Garlen's Grove
Gained: 500LP, Kelia's Antidote (125), 1 Bone Charm (175), 4 Booster Potions (200)
Fought: A horrible rotting wolf, 3 undead zombie wolves, 5 Raggok Cultists, 1 Raggok Cultist Leader, a zombie bear
Explored: Not sure, we were really lost.
Spent: 2 booster potions, 1 kelix's poultice, 3 uses of Physicians Kit
***
Training: 500LP - Forge Weapon 4
Gained: 500LP, Kelia's Antidote (125), 1 Bone Charm (175), 4 Booster Potions (200)
Fought: A horrible rotting wolf, 3 undead zombie wolves, 5 Raggok Cultists, 1 Raggok Cultist Leader, a zombie bear
Explored: Not sure, we were really lost.
Spent: 2 booster potions, 1 kelix's poultice, 3 uses of Physicians Kit
***
Training: 500LP - Forge Weapon 4