Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman
This massive body shield is particularly thick and notably heavy. It is tall enough to cover nearly the entirety of a human body, and is crafted from dense verawood framed in brass. Its face is covered in snakeskin, mottled in brown and gold and white. The inside face of the shield is covered with tiny square drawers with brass knobs, and space for the wielder’s arm. Until a Thread is woven, the shield is too heavy and unwieldy to be used. Once a Thread is woven, it becomes significantly lighter, and adjusts its drawers to accommodate the wielder’s arm, performing in every way like a body shield.
Thread Rank One
Key Knowledge: The owner must learn the item’s Name.
Effect: The shield is Physical Defense 4.
Thread Rank Two
Effect: The owner gains the Step Right Up ability. For 1 strain, as a Standard action, a stand unfolds from the base of the shield, allowing it to be stable when set on the ground. In this configuration, the shield acts as an Alchemy Kit with all necessary components available in its compartments.
Thread Rank Three
Key Knowledge: The owner must learn who made this item (Jofar Abentis).
Effect: While Step Right Up is active, the owner gains a +2 bonus to all Charisma-based tests while transacting business, distributing products, and chatting with onlookers. This ability cannot be used in combat or to intimidate.
Thread Rank Four
Effect: The shield is Physical Defense 5.
Thread Rank Five
Key Knowledge: The owner must learn what goes in every compartment of the item.
Deed: The owner must replace and/or renew the contents of each compartment. This can, but does not have to be, an adventure.
Effect: The owner gains the Dr. Deghatun’s Miraculous Tincture ability. As a Standard action, the owner can spend 1 Strain to produce a vial of amber, honey-flavored tincture and use it on themself, or any ally within 4 yards. The tincture can produce one of the following effects for 3 rounds: Energy! (+4 Move), Fortitude! (Immediate test to resist Poison at +4), Vigor! (+2 to Close Combat attack tests), Clarity! (+2 Spellcasting/Effect tests), Agility! (+2 PD), Courage! (+2 MD/SD). If the owner uses their Standard action for anything other than attacking or spellcasting, they may use Dr. Deghatun’s Miraculous Tincture as a Simple action.
Thread Rank Six
Effect: When using Dr. Deghatun’s Miraculous Tincture, the owner can instead spend 3 Strain to affect 2 targets with one power, or to affect one target with two of the listed powers.