Snakes from Above/Just a Desk
Posted: Fri Aug 04, 2017 3:19 am
Event 2: Sucking Stones and Snakes from Above (Combat)
The path narrows so that the larger Name-givers must turn sideways to pass. You feel the paving stones beneath you suddenly quiver, as though they were made of pudding.
The characters have activated a trap left by tormented ally spirits trapped in Kratas. It is illusionary.
Sucking Stones: Detection 15; Disarm 15 (magic only); Initiative 15/d12+2d6; Trigger: walking in alley; Effect: Seems to trap foot in liquid stone, reducing movement to 2. Trapped characters are considered Harried. This is an illusion spell. Dispel 16, Sensing 21. The illusion will last for 8 rounds. Strength tests to pull free count as sensing tests. The effect extends forwards and backwards 10 yards from the center of the party.
Once the trap is triggered, dozens of ghostly figures appear in windows overlooking the party and fling down snakes. The snakes are manifested spirits with the exact same stats as the venomous snakes in the GM Guide, but appear to be partially decomposed snake and partially ropes of semi-solid fog. They can be Banished - if one is Banished then 1d4 flee into astral space. There are 1d4 snakes per character.
The path narrows so that the larger Name-givers must turn sideways to pass. You feel the paving stones beneath you suddenly quiver, as though they were made of pudding.
The characters have activated a trap left by tormented ally spirits trapped in Kratas. It is illusionary.
Sucking Stones: Detection 15; Disarm 15 (magic only); Initiative 15/d12+2d6; Trigger: walking in alley; Effect: Seems to trap foot in liquid stone, reducing movement to 2. Trapped characters are considered Harried. This is an illusion spell. Dispel 16, Sensing 21. The illusion will last for 8 rounds. Strength tests to pull free count as sensing tests. The effect extends forwards and backwards 10 yards from the center of the party.
Once the trap is triggered, dozens of ghostly figures appear in windows overlooking the party and fling down snakes. The snakes are manifested spirits with the exact same stats as the venomous snakes in the GM Guide, but appear to be partially decomposed snake and partially ropes of semi-solid fog. They can be Banished - if one is Banished then 1d4 flee into astral space. There are 1d4 snakes per character.