[Ardanyans Revenge] Conclusion
Posted: Mon Jan 30, 2017 3:43 am
Spoiler Warning
I'm getting very close to the end of the module. I'm trying to think of some way to end it that is rewarding to the PC's, harmful to the villains of the piece, but doesn't involve friendly NPC's stealing the glory.
Loosing the town, and freeing the Kaer is good, but doesn't feel like enough. Having the villain group becoming ongoing enemies isn't bad, but there should be some Fall Guy, or climactic showdown. Right?
Has anyone else run this module? How did you end it?
I'm getting very close to the end of the module. I'm trying to think of some way to end it that is rewarding to the PC's, harmful to the villains of the piece, but doesn't involve friendly NPC's stealing the glory.
Loosing the town, and freeing the Kaer is good, but doesn't feel like enough. Having the villain group becoming ongoing enemies isn't bad, but there should be some Fall Guy, or climactic showdown. Right?
Has anyone else run this module? How did you end it?