Nergae Hilldigger - Dwarf Beastmaster
Posted: Sat Oct 03, 2020 7:40 am
Roll20 Name: Rosina
Discord ID: Rosina#6042
Character Name: Nergae Hilldigger
Race: Dwarf
ECR: 2
Lifetime Legend Total: 3840
Unspent Legend: 40
Thread Item Points: 12
Silver: 24.9
Discipline: Beastmaster
Circle: 3
Discipline Abilities
The Adept may spend a Karma point on Recovery tests.
Characteristics
Dex: 16
Str: 13
Tou: 13
Per: 10
Wil: 16
Cha: 13
Karma Mod: 4
Karma Step: 4
Karma Max: 12
Uncon: 47
Death: 56
Init: 7 - 1 = 6
PD: 9 + 1 = 10
PA: 0 + 5 + 1 = 6
MD: 6
MA: 3 + 1 = 4
SD: 8
Movement: 10
Carrying Capacity: 125
Wound Threshold: 9
Recovery tests per day: 3
[Discipline] Talents
First Circle Discipline Talent: Avoid Blow 4
First Circle Discipline Talent: Claw Shape 4
First Circle Discipline Talent: Thread Weaving 2
First Circle Discipline Talent: Unarmed Combat 4
First Circle Discipline Talent: Wilderness Survival 4
First Circle Talent Option: Animal Bond 4
Second Circle Discipline Talent: Awareness 3
Second Circle Talent Option: Animal Training 4
Third Circle Discipline Talent: Dominate Beast 2
Third Circle Optional Talent: Enhance Animal Companion 4
Other Talents
Racial Talent: Heat Sight
Racial Talent: STrong Back
Talent Knacks
Sworn Animal Companion (once)
Skills
Knowledge Skill: Creature Lore 1
Knowledge Skill: Legends and Heroes 1
Read/Write Language: 1 Troll
Speak Language: 2 Throalic, Troll
Artisan Skill: Leather Working 1
General Skill: Climbing 2
General Skill: Streetwise 2
General Skill: Haggle 2
General Skill: First Impression 1
General Skill: Conversation 1
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Leatherworking Tools
Knife
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Trail Rations (1 week)
Hide Armor (1 Forging for +1 PA, Expiration clock starts at next adventure session)
Booster Potion
Healing Potion
Physician's Kit, 3 uses
Climbing Kit
Tent
Cold Weather Gear
Threads Tied:
none yet
Animal Companions:
Name: Wiz, Sworn Animal Companion
Type: Cat
Attitude: Awestruck
Tricks: Shoulder Riding, Fetch, Lookout
Stats:
Cat
Common, domesticated house cats are found in almost all towns and cities of
Barsaive. They are often kept as pets by Namegivers of all races. Cats are virtually
harmless to Namegivers, but they are useful for keeping buildings free of mice and
rats.
A cat will not attack a Namegiver unless cornered, and even then it will only attack
until it has a chance to escape. Cats have an innate sense of astral space.
Cats are suitable as animal companions.
Challenge: Novice (First Circle)
DEX: 7 Initiative: 9 Unconsciousness: 11
STR: 2 Physical Defense: 10 Death Rating: 13
TOU: 2 Mystic Defense: 9 Wound Threshold: 3
PER: 6 Social Defense: 8 Knockdown: 6
WIL: 5 Physical Armor: 0 Recovery Tests: 1
CHA: 5 Mystic Armor: 1
Movement: 14
Actions: 1; Bite 9 (4), Claws: 9 (3)
Powers:
Climbing (11): As the skill, Player’s Guide, p. 134.
Enhanced Sense [Hearing] (2)
Enhanced Sense [Other] (1): Astral Sight, as the talent, Player’s Guide, p. 129.
Enhanced Sense [Sight]: Low Light Vision
Great Leap (2)
Stealthy Stride (10): As the skill, Player’s Guide, p. 170.
Special Maneuvers:
Pounce (Cat)
Name: Dumpling
Type: Wolf
Attitude: Awestruck, Sworn Animal Companion
Trick: Combat Training
Stats:
Wolf
Related to domestic dogs, wolves are wild, fierce carnivores that travel in
packs and maneuver to outflank and harass their intended prey before attacking in
force. Wolves can be encountered anywhere in Barsaive, but have a preference for
mountainous terrain.
Packs often number ten to twenty members, led by an alpha pair. Wolves are one
of the few predators who hate and even hunt Horrors.
These statistics represent regular wolf pack members.
Wolves are suitable as animal companions
Challenge: Novice (Second Circle) (Effective Third Circle due to +1 Enhance Animal Companion)
DEX: 6 Initiative: 8 Unconsciousness: 33
STR: 6 Physical Defense: 11 Death Rating: 39
TOU: 6 Mystic Defense: 9 Wound Threshold: 9
PER: 5 Social Defense: 10 Knockdown: 10
WIL: 4 Physical Armor: 4 Recovery Tests: 2
CHA: 4 Mystic Armor: 3
Movement: 16
Actions: 1; Bite: 11 (13)
Powers:
Enhanced Sense [Hearing] (2)
Enhanced Sense [Smell] (2): Tracking
Surprise Strike (5): As the skill, Player’s Guide, p. 172.
Tracking (9): As the skill, Player’s Guide, p. 175.
Special Maneuvers:
Hamstring (Wolf)
Brief Backstory:
Nergae Hilldigger was born in the Dahnat, the slums near the great gates of Throal. Her parents and extended family died early of poverty related issues like alcohol and venereal disease and being shivved by the gangs and such. Nergae only has faint memories of them. She was taken in by their downstairs neighbor, a troll named Malak Wonjin. At first, he was using her as a front to disguise the fact that he had removed the ceiling of his apartment, which was the floor of Nergae's family's. After a while of having enough space to stand up straight in his home, he started training the young Nergae to guard his food shop. She began enticing the local stray cats to live in their home/shopfront to kill vermin in the food stores, but eventually she began training a few of the kittens as pets. She also learned how to climb so that she could reach her bed, in a loft that was a bit of the old second floor that Malak never tore down.
With the opening of the Great Gates to the outside world, suddenly wealthy trading houses began buying up property in the Dahnat. Malak resisted selling his home, which he and Nergae had eventually managed to scrape enough to buy from their landlord. For a while, the wealthy buyers were happy enough to leave the best food shop around open for their employees to use, but they kept pushing for him to sell. Even with Nergae needing money to train as an Adept, Malak did not want to sell, until Nergae took him on a day trip out of the great gates to see the sky. When he realized that the outside really had no ceiling, he was sold. They sold their storefront home for enough for Malak to retire if he wanted, but he instead plans to construct an eatery somewhere Outside with ceilings high enough even for Obsidimen to stand up in. He still had plenty to pay for Nergae's training and to outfit her for her first adventure.
Discord ID: Rosina#6042
Character Name: Nergae Hilldigger
Race: Dwarf
ECR: 2
Lifetime Legend Total: 3840
Unspent Legend: 40
Thread Item Points: 12
Silver: 24.9
Discipline: Beastmaster
Circle: 3
Discipline Abilities
The Adept may spend a Karma point on Recovery tests.
Characteristics
Dex: 16
Str: 13
Tou: 13
Per: 10
Wil: 16
Cha: 13
Karma Mod: 4
Karma Step: 4
Karma Max: 12
Uncon: 47
Death: 56
Init: 7 - 1 = 6
PD: 9 + 1 = 10
PA: 0 + 5 + 1 = 6
MD: 6
MA: 3 + 1 = 4
SD: 8
Movement: 10
Carrying Capacity: 125
Wound Threshold: 9
Recovery tests per day: 3
[Discipline] Talents
First Circle Discipline Talent: Avoid Blow 4
First Circle Discipline Talent: Claw Shape 4
First Circle Discipline Talent: Thread Weaving 2
First Circle Discipline Talent: Unarmed Combat 4
First Circle Discipline Talent: Wilderness Survival 4
First Circle Talent Option: Animal Bond 4
Second Circle Discipline Talent: Awareness 3
Second Circle Talent Option: Animal Training 4
Third Circle Discipline Talent: Dominate Beast 2
Third Circle Optional Talent: Enhance Animal Companion 4
Other Talents
Racial Talent: Heat Sight
Racial Talent: STrong Back
Talent Knacks
Sworn Animal Companion (once)
Skills
Knowledge Skill: Creature Lore 1
Knowledge Skill: Legends and Heroes 1
Read/Write Language: 1 Troll
Speak Language: 2 Throalic, Troll
Artisan Skill: Leather Working 1
General Skill: Climbing 2
General Skill: Streetwise 2
General Skill: Haggle 2
General Skill: First Impression 1
General Skill: Conversation 1
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Leatherworking Tools
Knife
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Trail Rations (1 week)
Hide Armor (1 Forging for +1 PA, Expiration clock starts at next adventure session)
Booster Potion
Healing Potion
Physician's Kit, 3 uses
Climbing Kit
Tent
Cold Weather Gear
Threads Tied:
none yet
Animal Companions:
Name: Wiz, Sworn Animal Companion
Type: Cat
Attitude: Awestruck
Tricks: Shoulder Riding, Fetch, Lookout
Stats:
Cat
Common, domesticated house cats are found in almost all towns and cities of
Barsaive. They are often kept as pets by Namegivers of all races. Cats are virtually
harmless to Namegivers, but they are useful for keeping buildings free of mice and
rats.
A cat will not attack a Namegiver unless cornered, and even then it will only attack
until it has a chance to escape. Cats have an innate sense of astral space.
Cats are suitable as animal companions.
Challenge: Novice (First Circle)
DEX: 7 Initiative: 9 Unconsciousness: 11
STR: 2 Physical Defense: 10 Death Rating: 13
TOU: 2 Mystic Defense: 9 Wound Threshold: 3
PER: 6 Social Defense: 8 Knockdown: 6
WIL: 5 Physical Armor: 0 Recovery Tests: 1
CHA: 5 Mystic Armor: 1
Movement: 14
Actions: 1; Bite 9 (4), Claws: 9 (3)
Powers:
Climbing (11): As the skill, Player’s Guide, p. 134.
Enhanced Sense [Hearing] (2)
Enhanced Sense [Other] (1): Astral Sight, as the talent, Player’s Guide, p. 129.
Enhanced Sense [Sight]: Low Light Vision
Great Leap (2)
Stealthy Stride (10): As the skill, Player’s Guide, p. 170.
Special Maneuvers:
Pounce (Cat)
Name: Dumpling
Type: Wolf
Attitude: Awestruck, Sworn Animal Companion
Trick: Combat Training
Stats:
Wolf
Related to domestic dogs, wolves are wild, fierce carnivores that travel in
packs and maneuver to outflank and harass their intended prey before attacking in
force. Wolves can be encountered anywhere in Barsaive, but have a preference for
mountainous terrain.
Packs often number ten to twenty members, led by an alpha pair. Wolves are one
of the few predators who hate and even hunt Horrors.
These statistics represent regular wolf pack members.
Wolves are suitable as animal companions
Challenge: Novice (Second Circle) (Effective Third Circle due to +1 Enhance Animal Companion)
DEX: 6 Initiative: 8 Unconsciousness: 33
STR: 6 Physical Defense: 11 Death Rating: 39
TOU: 6 Mystic Defense: 9 Wound Threshold: 9
PER: 5 Social Defense: 10 Knockdown: 10
WIL: 4 Physical Armor: 4 Recovery Tests: 2
CHA: 4 Mystic Armor: 3
Movement: 16
Actions: 1; Bite: 11 (13)
Powers:
Enhanced Sense [Hearing] (2)
Enhanced Sense [Smell] (2): Tracking
Surprise Strike (5): As the skill, Player’s Guide, p. 172.
Tracking (9): As the skill, Player’s Guide, p. 175.
Special Maneuvers:
Hamstring (Wolf)
Brief Backstory:
Nergae Hilldigger was born in the Dahnat, the slums near the great gates of Throal. Her parents and extended family died early of poverty related issues like alcohol and venereal disease and being shivved by the gangs and such. Nergae only has faint memories of them. She was taken in by their downstairs neighbor, a troll named Malak Wonjin. At first, he was using her as a front to disguise the fact that he had removed the ceiling of his apartment, which was the floor of Nergae's family's. After a while of having enough space to stand up straight in his home, he started training the young Nergae to guard his food shop. She began enticing the local stray cats to live in their home/shopfront to kill vermin in the food stores, but eventually she began training a few of the kittens as pets. She also learned how to climb so that she could reach her bed, in a loft that was a bit of the old second floor that Malak never tore down.
With the opening of the Great Gates to the outside world, suddenly wealthy trading houses began buying up property in the Dahnat. Malak resisted selling his home, which he and Nergae had eventually managed to scrape enough to buy from their landlord. For a while, the wealthy buyers were happy enough to leave the best food shop around open for their employees to use, but they kept pushing for him to sell. Even with Nergae needing money to train as an Adept, Malak did not want to sell, until Nergae took him on a day trip out of the great gates to see the sky. When he realized that the outside really had no ceiling, he was sold. They sold their storefront home for enough for Malak to retire if he wanted, but he instead plans to construct an eatery somewhere Outside with ceilings high enough even for Obsidimen to stand up in. He still had plenty to pay for Nergae's training and to outfit her for her first adventure.