Strata, Obsidiman Gauntlet [ ECR 9, Circle 8 ]

Moderator:etherial

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm
Gateway to the Mountain Kingdom [ 3M ]

Post by Serespar » Sat Jan 02, 2021 10:53 pm

Gateway to the Mountain Kingdom [ Player Award ]

Spoiler:
Spoiler:
Awards
LP 1,470 [Lifetime total 12,240 LP, ECR 4: 7,000 LP to 16,500 LP ]
SP 343.8 [ Lifetime total 2,900.2 SP ]
TIPS 3 [ Lifetime total 27 TIPs ]
21 days of Down-time [ 14 + 7 for more than one week since last played ]

...

Spends
LP
Beginning Bank 170 LP + Award of 1,470 LP = 1,640 LP
Increase Resist Pain Skill from Rank 1 to Rank 2, 800 LP [ Cooldown of Jan 8, 2020 ]
Increase Studied Counter from Rank 3 to Rank 4, 500 LP
Remaining Bank, 340 LP

SP
Beginning Bank of 791.6 SP + Award of 343.8 SP = 1,135.4 SP
Rank 2 Resist Pain training [ 2 x 2 x 10 ] 40.0 SP
Remaining Bank, 1,095.4 SP

TIPs
Beginning Bank, 24 TIPs + Award of 3 TIPs = 27 TIPs
No purchases
Remaining Bank, 27 TIPs

Down-time, 21 days
Rank 2 Resist Pain training, 14 days
Remaining days unused, 7 days

Timers
Resist Pain [ Jan 2 + 6 days is Dec 8, 2020 ]
Last edited by Serespar on Sat Jun 12, 2021 4:44 am, edited 1 time in total.

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm

Krampus Nacht [ GM Award, 4M ]

Post by Serespar » Mon Jan 04, 2021 12:01 am

Krampus Nacht [ GM Award ]

Spoiler:
Spoiler:
Awards
LP 2,200 [Lifetime total 14,440 LP, ECR 4: 7,000 LP to 16,500 LP ]
SP 375.0 [ Lifetime total 3,274.2 SP ]
TIPS 3 [ Lifetime total 30 TIPs ]
14 days of Down-time

...

Spends
LP
Beginning Bank 340 LP + Award of 2,200 LP = 2,540 LP
Increase Unarmed Combat from Rank 4 to Rank 5, 800 LP
Increase Body Control from Rank 4 to Rank 5, 800 LP
Increase Deliberate Assault from Rank 4 to Rank 5, 800 LP
Remaining Bank, 140 LP

SP
Beginning Bank of 1,095.4 SP + Award of 375.0 SP = 1,470.4 SP
None Spent
Remaining Bank, 1,470.4 SP

TIPs
Beginning Bank, 27 TIPs + Award of 3 TIPs = 30 TIPs
No purchases
Remaining Bank, 30 TIPs

Down-time, 14 days
None used
Remaining days unused, 14 days

Timers
Resist Pain [ Jan 2 + 6 days is Jan 8, 2020 ]
Last edited by Serespar on Sat Jun 12, 2021 4:45 am, edited 3 times in total.

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm

False Prophet [ 3H ]

Post by Serespar » Mon Jan 11, 2021 4:10 am

False Prophet [ Player Award ]

Spoiler:
Spoiler:
Awards
LP 2,100 [Lifetime total 16,540 LP, ECR 5: 16,500 LP to 35,000 LP ]
SP 516.3 [ Lifetime total 3,791.5 SP ]
TIPS 5 [ Lifetime total 35 TIPs ]
21 days of Down-time

...

Spends
LP
Beginning Bank 140 LP + Award of 2,100 LP = 2,240 LP
Increase Studied Counter from Rank 4 to Rank 5, 800 LP
Increase Avoid Blow from Rank 4 to Rank 5, 800 LP
Remaining Bank, 640 LP

SP
Beginning Bank of 1,470.4 SP + Award of 516.3 SP = 1,986.7 SP
None Spent
Remaining Bank, 1,986.7 SP

TIPs
Beginning Bank, 30 TIPs + Award of 5 TIPs = 35 TIPs
No purchases
Remaining Bank, 35 TIPs

Down-time, 21 days
None used
Remaining days unused, 21 days

Timers
None
Last edited by Serespar on Sat Jun 12, 2021 4:54 am, edited 4 times in total.

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm

Monkey Orchid GM Award [ 5M ]

Post by Serespar » Mon Jan 25, 2021 4:00 am

Monkey Orchid [ GM Award, 5M ]

Spoiler:
Spoiler:
Awards
LP 4,000 [Lifetime total 20,540 LP, ECR 5: 16,500 LP to 35,000 LP ]
SP 475.0 [ Lifetime total 4,266.5 SP ]
TIPS 3 [ Lifetime total 38 TIPs ]
14 days of Down-time

...

Spends
LP
Beginning Bank 640 LP + Award of 4,000 LP = 4,640 LP
Increase Wood Skin from Rank 4 to Rank 5, 800 LP
Increase Steel Thought from Rank 4 to Rank 5, 800 LP
Increase Awareness from Rank 4 to Rank 5, 800 LP

Train to 5th Circle Gauntlet [8 talents at Rank 5: Avoid Blow, Awareness, Body Control, Deliberate Assault, Steel Thought, Studied Counter, Unarmed Combat and Wood Skin]
Learn Elemental Stance ability
Learn Earth Skin at Rank 1, 200 LP
Learn Resist Taunt and increase to Rank 3, 1,000 LP

Increase Wound Balance from Rank 2 to Rank 3, 300 LP
Increase Danger Sense from Rank 2 to Rank 3, 300 LP

Remaining Bank, 440 LP

SP
Beginning Bank of 1,986.7 SP + Award of 475.0 SP = 2,461.7 SP
Train to Circle 5 Gauntlet, 800.0 SP
Remaining Bank, 1,661.7 SP

TIPs
Beginning Bank, 35 TIPs + Award of 3 TIPs = 38 TIPs
Thread Item Request: Crystal Plate (Paired), 18 TIPs
Thread Item Request: TBD (Paired), 18 TIPs
Remaining Bank, 2 TIPs

Down-time, 14 days
Train to Circle 5 Gauntlet, 5 days
Remaining days unused, 9 days

Timers
None
Last edited by Serespar on Sat Jun 12, 2021 4:55 am, edited 1 time in total.

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm

A Plea for Help [ 6M ]

Post by Serespar » Fri Jan 29, 2021 10:49 pm

A Plea For Help [ Player Award, 6M ]

Spoiler:
Spoiler:
Awards
LP 7,875 [Lifetime total 28,415 LP, ECR 5: 16,500 LP to 35,000 LP ]
SP 512.5 [ Net of Half Price Last Chance Salve, 300 SP, Lifetime total 4,779.0 SP ]
TIPS 3 [ Lifetime total 41 TIPs ]
21 days of Down-time ( more than one week since last played )

...

Spends
LP
Beginning Bank 440 LP + Award of 7,875 LP = 8,315 LP
Increase Gauntlet Weaving from Rank 0 to Rank 5, 1,900 LP
Increase Perception from 11 to 12, 800 LP [ Cooldown of 10 days, complete Feb 7, 2021 ]
Increase Resist Taunt from Rank 3 to Rank 5, 2,100 LP
Increase Battle Shout from Rank 3 to Rank 5, 1,300 LP
Increase Wound Balance from Rank 3 to Rank 5, 1,300 LP
Learn Skill Sprint at Rank 1, 300 LP [ Cooldown of 4 days, Feb 1, 2021 ]
Increase Danger Sense from Rank 3 to Rank 4, 500 LP
Remaining Bank, 115 LP

SP
Beginning Bank of 1,661.7 SP + Award of 512.5 SP = 2,174.2 SP
Increase Perception Training, 250.0 SP
Train to Sprint, 10.0 SP
Remaining Bank, 1,914.2 SP

TIPs
Beginning Bank, 2 TIPs + Award of 3 TIPs = 5 TIPs
None Spent
Remaining Bank, 5 TIPs

Down-time, 21 days
Increase Perception Training, 5 days
Sprint Training, 7 days
Remaining days unused, 9 days

Timers
Increase Attribute: Complete Feb 7, 2021
Sprint Training: Feb 1, 2021
Last edited by Serespar on Sat Jun 12, 2021 4:56 am, edited 2 times in total.

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm

River City Ransom [ GM Award, 5H ]

Post by Serespar » Sun Jan 31, 2021 8:25 pm

River City Ransom [ GM Award, 5H ]

Spoiler:
Spoiler:
Awards
LP 6,000 [ Lifetime total 34,415 LP, ECR 5: 16,500 LP to 35,000 LP ]
SP 713.0 [ Lifetime total 5,492.0 SP ]
TIPS 5 [ Lifetime total 46 TIPs ]
14 days of Down-time

...

Spends
LP
Beginning Bank 115 LP + Award of 6,000 LP = 6,115 LP
Increase Danger Sense from Rank 4 to Rank 5, 800 LP
Increase Earth Skin from Rank 1 to Rank 5, 2,900 LP
Increase Unarmed Combat from Rank 5 to Rank 6, 1,300 LP
Weave Rank 1 and 2 Threads to Cornerstone, 500 LP
Remaining Bank, 615 LP

SP
Beginning Bank of 1,914.7 SP + Award of 713.0 SP = 2,627.2 SP
Forge Armor, PA +1, Cornerstone, 50.0 SP
NPC Item History, First Key Knowledge, Cornerstone, 75.0 SP (in parallel, 1 hour per day, max of 1 item per downtime week)
NPC Research, First Key Knowledge, Cornerstone, 150.0 SP
NPC Item History, First Key Knowledge, Mosaic, 75.0 SP (in parallel, 1 hour per day, max of 1 item per downtime week)
Remaining Bank, 2,277.2 SP

TIPs
Beginning Bank, 5 TIPs + Award of 5 TIPs = 10 TIPs
None Spent
Remaining Bank, 10 TIPs

Down-time, 14 days
NPC Forge Armor, +1 PA, Cornerstone, 7 days
NPC Item History, First Key Knowledge, Cornerstone, 1 hour per day in parallel, max of 1 item per week
NPC Research, First Key Knowledge, Cornerstone, 7 days
NPC Item History, First Key Knowledge, Mosaic, 1 hour per day in parallel, max of 1 item per week
Remaining days unused, 0 days

Timers
Increase Attribute: Complete Feb 7, 2021
Sprint Training: Feb 1, 2021
Forge Armor (Cornerstone): April 29. 2021

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm

Coil Clean Up [ 4M ]

Post by Serespar » Wed Feb 24, 2021 10:03 pm

Coil Clean Up [ Player Award, 4M ]

Spoiler:
Spoiler:
Awards
LP 2,310 [ Lifetime total 36,725 LP, ECR 6: 35,000 LP to 70,000 LP ]
SP 468.8 [ Lifetime total 5,960.8 SP ]
TIPS 3 [ Lifetime total 49 TIPs ]
21 days of Down-time (more than 7 days since last was able to play)

...

Spends
LP
Beginning Bank 615 LP + Award of 2,310 LP = 2,925 LP
Increase Perception from 12 to 13 (Second Increase), 1,300 LP
Weave Rank 1 Thread to Mosaic, 200 LP
Weave Rank 3 Thread to Cornerstone, 500 LP
Weave Rank 4 Thread to Cornerstone, 800 LP
Remaining Bank, 125 LP

SP
Beginning Bank of 2,277.2 SP + Award of 468.8 SP = 2,746.0 SP
PC (Calina) Item History, Second and Third Key Knowledges of Cornerstone, 300.0 SP
PC (Calina) Research, First, Second and Third Key Knowledges of Mosaic, 675.0 SP
PC (Calina) Item History, Second and Third Key Knowledges of Mosaic, 300.0 SP
PC (Calina) Research, Second and Third Key Knowledges of Cornerstone, 600.0 SP
Increase Perception from 12 to 13 (Second Increase), 250.0 SP
Warm weather gear, 25.0 SP
Remaining Bank, 596.0 SP

TIPs
Beginning Bank, 10 TIPs + Award of 3 TIPs = 13 TIPs
None Spent
Remaining Bank, 13 TIPs

Down-time, 21 days
PC (Calina) Item History, Second and Third Key Knowledges of Cornerstone
In parallel, PC (Calina) Research, First, Second and Third Key Knowledges of Mosaic, 7 days

PC (Calina) Item History, Second and Third Key Knowledges of Mosaic
In parallel, PC (Calina) Research, Second and Third Key Knowledges of Mosaic, 7 days

Increase Perception from 12 to 13 (Second Increase), 5 days [Cooldown Timer: March 5, 2021]
Remaining days unused, 2 days

Timers
Increase Attribute: Complete March 5, 2021
Forge Armor (Cornerstone): April 29. 2021
Last edited by Serespar on Sat Jun 12, 2021 4:57 am, edited 1 time in total.

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm

Meet Maratha [ 5M ]

Post by Serespar » Sun Mar 21, 2021 1:58 am

Meet Maratha [ Player Award, 5M ]

Spoiler:
Spoiler:
Awards
LP 4,200 [ Lifetime total 40,925 LP, ECR 6: 35,000 LP to 70,000 LP ]
SP 593.8 [ Lifetime total 6,554.5 SP ]
TIPS 3 [ Lifetime total 52 TIPs ]
21 days of Down-time (more than 7 days since last was able to play)

...

Spends
LP
Beginning Bank 125 LP + Award of 4,200 = 4,325 LP
Weave Rank 5 Thread to Cornerstone, 1,300 LP
Increase Body Control from Rank 5 to Rank 6, 1,300 LP
Increase Deliberate Assault from Rank 5 to Rank 6, 1,300 LP
Remaining Bank, 425 LP

SP
Beginning Bank of 596.0 SP + Award of 593.8 SP = 1,189.7 SP
Forge Armor, Cornerstone, from PA +1 to PA + 4, 450.0 SP
Remaining Bank, 739.7 SP

TIPs
Beginning Bank, 13 TIPs + Award of 3 TIPs = 16 TIPs
None Spent
Remaining Bank, 16 TIPs

Down-time, 21 days
Forge Armor, Cornerstone, from PA +1 to PA + 4, 21 days
Remaining days unused, 0 days

Timers
Forge Armor (Cornerstone): June 8. 2021
Last edited by Serespar on Sat Jun 12, 2021 4:58 am, edited 3 times in total.

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm

Save Kh'ong [ 5M ]

Post by Serespar » Sat May 01, 2021 3:50 am

Save Kh'ong [ Player Award, 5M ]

Spoiler:
Spoiler:
Awards
LP 4,200 [ Lifetime total 45,125 LP, ECR 6: 35,000 LP to 70,000 LP ]
SP 593.8 [ Lifetime total 7,148.3 SP ]
TIPS 3 [ Lifetime total 55 TIPs ]
21 days of Down-time (more than 7 days since last was able to play)
Note: Since last time played, errata was updated to limit the Resist Pain skill to Rank 1. Rank 2 refunded, 800 LP and 40.0 SP.

...

Spends
LP
Beginning Bank 425 LP + Award of 4,200 + Resist Pain Refund 800 = 5,425 LP
Increase Willpower attribute +1 (from 11 to 12), 800 LP
Increase Studied Counter from Rank 5 to Rank 6, 1,300 LP
Increase Woodskin from Rank 5 to Rank 6, 1,300 LP
Increase Avoid Blow Assault from Rank 5 to Rank 6, 1,300 LP
Increase Sprint from Rank 1 to Rank 2, 500 LP
Remaining Bank, 225 LP

SP
Beginning Bank of 739.7 SP + Award of 593.8 SP + Resist Pain Refund of 40.0 = 1,373.5 SP
Increase Willpower attribute +1 (from 11 to 12), 250.0 SP
Increase Sprint skill from Rank 1 to Rank 2, 20.0 SP
Remaining Bank, 1,103.5 SP

TIPs
Beginning Bank, 16 TIPs + Award of 3 TIPs = 19 TIPs
Thread Item Request (TBD, movement focused), 18 TIPs
Remaining Bank, 11 TIPs

Down-time, 21 days
Increase Willpower attribute +1 (from 11 to 12), 5 days
Increase Sprint from Rank 1 to Rank 2, 14 days
Remaining days unused, 2 days

Timers
Forge Armor (Cornerstone): June 8. 2021
Attribute Cooldown: May 7, 2021
Sprint Training Cooldown: May 3, 2021
Last edited by Serespar on Sat Jun 12, 2021 4:58 am, edited 2 times in total.

Serespar
Posts:215
Joined:Fri May 18, 2018 3:53 pm

A Clue Hidden in the Stars [ GM Award, 6M ]

Post by Serespar » Fri May 21, 2021 1:33 am

A Clue Hidden in the Stars [ GM Award, 6M ]

Spoiler:
Spoiler:
Awards
LP 7,500 [ Lifetime total 52,625 LP, ECR 6: 35,000 LP to 70,000 LP ]
SP 650.0 [ Lifetime total 7,798.3 SP ]
TIPS 3 [ Lifetime total 58 TIPs ]
14 days of Down-time

...

Spends
LP
Beginning Bank 225 LP + Award of 7,500 = 7,725 LP
Increase Willpower attribute +1 (second increase, from 12 to 13), 1,300 LP
Increase Steel Thought from Rank 5 to Rank 6, 1,300 LP
Learn Absorb Spell knack, 1,300 LP
Increase Resist Taunt from Rank 5 to Rank 6, 2,100 LP
Remaining Bank, 1,725 LP

SP
Beginning Bank of 1,103.5 SP + Award of 650.0 SP = 1,753.5 SP
Increase Willpower attribute +1 (from 11 to 12), 250.0 SP
Learn Absorb Spell knack, 300.0 SP
Remaining Bank, 1,203.5 SP

TIPs
Beginning Bank, 1 TIP + Award of 3 TIPs = 4 TIPs
No spends
Remaining Bank, 4 TIPs

Down-time, 14 days
Increase Willpower attribute +1 (from 11 to 12), 5 days
Learn Absorb Spell knack, 6 days
Remaining days unused, 3 days

Current Timers
Forge Armor (Cornerstone): June 8, 2021
Attribute Cooldown: May 31, 2021
Last edited by Serespar on Sun Oct 17, 2021 10:09 pm, edited 2 times in total.

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