LF1M Player 4th & 6th World Joint Campaign

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Libby
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Joined:Sun Mar 01, 2020 10:36 pm
Location:Baisaive/London/Seattle
LF1M Player 4th & 6th World Joint Campaign

Post by Libby » Sun Apr 19, 2020 2:15 am

Our long-standing group is losing a player - new job courtesy of the current crisis and they need to back out. We’re playing a game bridging the 4th and 6th Worlds trying to see what the party’s actions will do, if anything. We play weekly Saturdays 8am EDT. Drop us a line if you’re interested.

Cheers.

Slimcreeper
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Re: LF1M Player 4th & 6th World Joint Campaign

Post by Slimcreeper » Sun Apr 19, 2020 11:48 pm

ooh, I wish I could add a game at that time ...

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Andrew1879
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Re: LF1M Player 4th & 6th World Joint Campaign

Post by Andrew1879 » Mon Apr 20, 2020 12:04 am

Are you using Shadowrun or 1879 for the 6th World?

Libby
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Re: LF1M Player 4th & 6th World Joint Campaign

Post by Libby » Mon Apr 20, 2020 12:19 am

We’re going to use both. The actions of the group in ED will determine which version of history will be “real.”

Bonhumm
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Re: LF1M Player 4th & 6th World Joint Campaign

Post by Bonhumm » Mon Apr 20, 2020 9:05 pm

Libby wrote:
Mon Apr 20, 2020 12:19 am
We’re going to use both. The actions of the group in ED will determine which version of history will be “real.”
Now THAT'S a great idea!

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Andrew1879
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Re: LF1M Player 4th & 6th World Joint Campaign

Post by Andrew1879 » Tue Apr 21, 2020 12:10 am

Works for me. The future is as yet unwritten.

Libby
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Re: LF1M Player 4th & 6th World Joint Campaign

Post by Libby » Tue Jun 02, 2020 12:12 am

So we will be segueing into a segment in 1879 next week where the group has to recruit temporary magic help in the form of a defrocked priest. It’s a good test drive possibility if anyone is interested.

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