Yes, but You can add, say Down Strike to Claw Shape, which cause calculation problem.Because some replace and some add. So its possible to use two talents for damage.
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- Wed Jul 25, 2018 6:53 pm
- Forum: For Players
- Topic: Damage Boosting Talents Issue
- Replies: 7
- Views: 13634
Re: Damage Boosting Talents Issue
- Tue Jul 24, 2018 3:33 pm
- Forum: For Players
- Topic: Damage Boosting Talents Issue
- Replies: 7
- Views: 13634
Damage Boosting Talents Issue
Why Talents like Surprise Strike, Crushing Blow or Willforce are not measured only by its rank? I mean, what's idea stays behind it, since these Talents are more like a damage bonus, not a replacement. It's simplier to add talent rank to damage step than substract weapon damge and then add to talent...
- Mon Jul 10, 2017 2:57 pm
- Forum: For Players
- Topic: Adding Karma
- Replies: 11
- Views: 20756
Re: Adding Karma
Thank you for response.
- Mon Jul 10, 2017 12:33 pm
- Forum: For Players
- Topic: Adding Karma
- Replies: 11
- Views: 20756
Re: Adding Karma
1st Edition through to 4th Edition I’ve always taken the rules to mean you roll all the dice together. It shouldn’t make a difference to the outcome of the test if you roll the karma separately other than taking longer. I supose i uncorrectly phrase my question. Sorry for that. It should be: Can i ...
- Mon Jul 10, 2017 7:19 am
- Forum: For Players
- Topic: Adding Karma
- Replies: 11
- Views: 20756
Adding Karma
How do you resolving adding Karma to tests. Do you add it before or after You roll. Rules do not specified this altough Archer's talent True Shot force you to decide before you roll.