After hundreds of years cooped up with the same people, some families would have been more than anxious to setup as far from their old kaer-mates as conveniently possible. Plus, population sizes in the successful kaers needed to be strictly controlled, But Barsaive now is undergoing a population explosion as the populations of all races expand into underpopulated landscape. Sometimes villages become towns, then towns become cities. But other times one village becomes 2, then 4, then 8, then 16 villages, etc. A hundred years after the opening of the kaers, a well settled area might have a good sized market village every half days travel, with numerous hamlets in between, all settled by descendants from the same few kaers. But all anybody needs to do to homestead new land is move a few miles down the road to where a lot of young people are settling around what will turn out to be the newest village.
Not every village/hamlet needs it's own forge. It's OK to need to travel a half day or a day to have ironmongery done. And of course few village forges have an Adept Smith. And a forge is not the only semi-required industry. A general region also needs access to leather goods, cobblers, coopers, candle-makers, Cartwrights, wheelwrights, etc. These would all tend to gather in the same "market towns".Statistics:Posted by ChrisDDickey — Fri Jul 06, 2018 4:26 pm
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