Combat Order & Talent Type Documentation
Original by Strands Guy: Jeff Sheen
Talent Types:
Type 1: Talents that affect Initiative (Air Dance, Tiger Spring)
Type 2: Talents which last the entire current round + and do not take an action/Simple Action (Acrobatics, Battle Shout)
Type 3: Talents which take effect on your Initiative (Melee Weapons, Spell Casting, etc)
Type 4: Talents Which Are used as they are needed (Avoid Blow, Riposte)
Type 5: Talents which are non-combative in nature (Spell Matrix, Comversation)
1) Decide Combat Options (Normal, Aggressive, split movement, etc..)
2) Announce any Talent type 1 or 2
3) Review Character Statistics (wounds, modifiers, etc)
4) Use Type 1 Talents is Applicabe
4.5) Communication in Short sentences
5) Use any Type 2 Talents, Determine success immediately
6) Movement
6.5) More Communication
7) Use any Type 3 - 5 Talents and resolve type 4 as needed.
8) End of combat round effects (burning fires, passive environmental effects, etc)Statistics:Posted by DarkHawk — Sun Jan 14, 2018 3:56 am
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