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FASA Games, Inc.FASA Games Forums and News 2025-06-02T05:21:37 https://fasagames.com/forum/app.php/feed/topic/2308 2025-06-02T05:21:372025-06-02T05:21:37 https://fasagames.com/forum/viewtopic.php?t=2308&p=25256#p25256 <![CDATA[Re: AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
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Statistics:Posted by yankeeschic — Mon Jun 02, 2025 5:21 am


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2025-05-24T07:44:362025-05-24T07:44:36 https://fasagames.com/forum/viewtopic.php?t=2308&p=23236#p23236 <![CDATA[Re: AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> голл294.4CHAPThisТишиСергHillКозиБалаRentоттеМальвторRichFranРоссTescBURDSkarГениElleимевJewe
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Statistics:Posted by yankeeschic — Sat May 24, 2025 7:44 am


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2021-02-19T01:37:192021-02-19T01:37:19 https://fasagames.com/forum/viewtopic.php?t=2308&p=17672#p17672 <![CDATA[Re: AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]>
With the Scourge attack come and gone, normal activity for adepts was resuming. If there's such a thing as normal for us. I was disappointed to have missed the fight but hopefully my work on collecting information had been of help.

As I was trying to figure out what to do next, A'horangi (A'horangi Syrtis) approached me asking for assistance. They have been wanting to join the K'tenshin War College to learn the art of tail dancing and coincidentally K'tenshin has just reached out to Syrtis for assistance and Syrtis in turn tapped A'horangi and Bloodbeat (Bloodbeat II Syrtis) as their representatives making this a golden opportunity.

As an official Syrtis mission, we are able to get passage on a fireboat, what a fascinating feat of ingenuity. The trip to K'tenshin's main town of 16 Towers is pleasant but uneventful. Once there we met M'rain the proctor, who explains two instructors have left a few weeks before without any explanation.

The instructors are W'Stat and I'jacloi, a mated pair (I confess my understanding of t'skrang mating and courting rituals is extremely limited) who had been serving at the academy for some years. They were last seen by a guard on a small rowboat with a third t'skrang. A'horangi examines their room and determines that they left willingly but quickly, finds a picture of the two instructors and a third t'skrang, signed by one J'lon and one coin like token with Farram (a trading down about one week down river) etched on it.

Analyis of the picture suggests it was made while the kaer was still sealed, so A'horangi, Bloodbeat, and Lazulin go to try and find the painter, who was able to provide the name K'rok for the third t'skrang. Meanwhile Azurea and I went to talk to the guard, who confirmed the facts we'd already heard.

The next morning we take a boat down to Farram, three days later the boat is attacked by a bunch of ufghanti, we make short work of them but their poison is still very annoying. With no more excitement we make it to Farram. A'horangi spent the trip studying the token and believes it was from a fair or festival held in the town.

Talking to some of the dockworkers we get some information, apparently some gang has just taken over the city and people looking like the instructors have been seen helping them. We're told the gang makes their headquarters in a tavern so we make our way there, on the way we notice some people looking at us from the rooftops, so I fly up and ask one of them to take us to their leader.

The tavern itself is a large but unremarkable building, full of people that looked about as friendly as Juniper in a slave camp and the two instructors. I just started blathering to the boss who introduced himself as V'korn and we engaged in a some negotiations about my entering into their service. While I was being the obvious distraction the others identified the presence of a potential hostage in the basement.

I beg for some time to consider the offer of employment and we withdraw to consider our option. It seemed obvious that the instructors were there against their will, held by threats to their friend. We decide to send Azurea in just before dawn to sneak into the basement and free the hostage so we can then deal with the gang without having to fight the instructors.

At the break of dawn, while Azurea is sneaking in, I go to the front of the tavern and play music to attract attention to me. Soon Azurea is back with a bedraggled t'skrang. With the hostage safe and and a "password" to convince his friends we walk into the building to a predictable ending: freed of their shackles the instructors quickly butchered V'korn and several other bandits until they started surrendering. Lazulin was so enraged he kept killing them until they were all either dead or knocked out.

After a somewhat tearful reunion we brought the instructors back to K'tenshin where they decided to not try and make any excuses for their behaviour.

Statistics:Posted by sigfriedmcwild — Fri Feb 19, 2021 1:37 am


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2021-02-13T19:53:192021-02-13T19:53:19 https://fasagames.com/forum/viewtopic.php?t=2308&p=17629#p17629 <![CDATA[Re: AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]>
I was visiting my home in Syrtis when A’horangi approached me. She’d been contacted by authorities to take on a mission that was both investigative and diplomatic. Two teachers from the K’Tenshin war college had gone missing. And K’Tenshin had requested help in locating them from Syrtis. Will wonders never cease!

It’s unheard of K’Tenshin to ask for help, they’re too proud. While there was no open animosity between them and the other arapagoi, such cooperation was extremely rare. So, when my sister called, I readily agreed. Not only was the thought of learning more about the K’Tenshin — first hand — appealing, blood is thicker than water, so they say.

A’horangi brought in three other adepts, ones that I already knew and trusted: Azurea (troll Shadow and Elementalist), Elisen (windling Cavalryman and Troubadour), and Lazulin (troll Raider and Sun Herald). We made sure to bring formal clothing and some gifts, small things. K’Tenshin were known for being more formal, more serious, more military than other t’skrang, so we wanted to avoid insulting them.

So off we went, on a long riverboat journey down the Serpent, past Lake Ban, to the K’Tenshin War College. The journey was about two weeks long, but uneventful. Being on the river was relaxing and we spent the time discussing what we knew about the K’Tenshin, which was much too little.

Once we arrived at the college, we were greeted pleasantly and taken to the proctor of the War College, M’Rain. He was prideful, and not happy to be asking for help. But we could tell that he felt he had to do what was best for the college. He explained the situation.

About three weeks ago by then, two college instructors had disappeared in the night. The first that the college knew of their disappearance was when their students reported the instructors had not appeared for class. The instructors were W’Stat and I’Jacloi; they were a mated pair. The two both taught fighting styles at the college, but different ones. When the staff went to their rooms, they found a disarray, clothes and other belongings strewn about. They’d obviously left in a hurry. Yet, there were no obvious signs of violence. A boatman reported that he’d seen the pair early that morning, with a third unrecognized figure, leaving on a small boat, heading west on the Serpent.

The pair hadn’t left the college in years, so for them to up and leave with no notice was shocking, out of character. We investigated their rooms. Yes, they were in disarray. Among the disarray, we found no weapons, so the pair must’ve left armed. Some of their clothing was missing, perhaps enough for a week. We spend a couple of hours searching through every nook and cranny in that apartment. Elisen finally turned up a drawing of three t’skrang. College officials confirmed that two of the figures were W’Stat and I’Jacloi, but she did not recognize the third. The three were roughly the same age, but the third, unknown t’skrang wasn’t dressed as a warrior or instructor. From his clothing we surmised he was a merchant, or someone in business like that. The artist who signed it was local, Named J’Son. We also found a small wooden token, about the size of a silver piece, with the Name Farram carved into it. We learned that Farram was a trading town about a week west of the college along the Serpent, just where the Iontos River diverted south.

We talked to JSon, the local artist. The drawing had been made about four years ago, while the locals were still resident in the kaer. J’Son said that the third figure was Named K’Rok. He had been a student at the college, but didn’t graduate; along the way, he realized that he wasn’t cut out to be a Tail Dancer.

We boarded a ship and headed west to Farram. About three days into the journey, we felt and heard a loud thud on the side of the boat. Looking around, we saw a serpent-like creature rise up out of the water, and one of its two heads grabbed a crewman and swallowed him whole! It turned out that the creatures were ufghanti, some larger and meaner than the others, but all were tough to kill. They spat poison at anyone within range and their two heads gave them a huge advantage in melee. Several of us were poisoned, myself included, but between having Kelia’s Antidote on hand, and Azurea’s wonderful healing abilities, we recovered.

There were no more problems reaching Farram and showed some locals the token. They told us that the token was from a festival held in Farram a couple of years ago. Revelers had bought them to participate in the games.

Showing the drawing around Farram got a strange reaction. Many people were apprehensive, worried, protective, when they saw the sketch. Most were unwilling to say anything. One brave soul muttered that we should talk to the town leader. A’Horangi asked, “Do you mean the mayor?” The villager scoffed, “No, more like boss. Go to the big tavern down the street,” and hurried away.

So we visited the tavern. As we approached, the area became too still, too quiet. Looking around, we noticed one person watching from a nearby rooftop, and another scampering away across other roofs. They knew we were coming.

Inside, we found not just the town boss — a thug Named V’Korn — but W’Stat and I’Jacloi! V’Korn was smug, sure of himself. We asked why the two instructors were here when they had a contract to work at the college. V’Korn’s answer wasn’t clear, but he implied that they were here to take care of a debt. Besides V’Korn there were about a dozen other thugs — melee types and archers — in the room. Elisen distracted them all, talking about wanting to sign on with V’Korn, how he’d be better at the job than they were. This gave the rest of us time and cover to scan the room for details. A’Horangi noticed one doorway that most people in the room kept glancing at, over and over again. Lifesight located two t’skrang in the basement. One was injured and on the ground, while the other was healthy and stood over the first one.

Our conclusion was that the injured t’skrang must have been K’Rok and that W’Stat and I’Jacloi were here to prevent V’Korn from killing him. Azurea bonded with the earth and identified a coal chute at the back of the tavern that could be used for a stealthy entrance.

We went to a hotel, rested a while. Then in the wee hours, Azurea crept out stealthily enhanced, using LIfesight, and snuck into the tavern’s basement. Meanwhile, Elisen went to the tavern’s front door and loudly sang and entertained V’Korn’s gang to distract them. Azurea found what we’d expected, and eliminated the guard, unshackled K’Rok and returned to the hotel with him. Fearing that the guards would notice that K’Rok was gone, we left K’Rok at the hotel while the rest of us returned to the tavern, by the front door.

K’Rok had given us a bit of information that only he and the two instructors would know, about their lack of prowess at a simple t’skrang game. So, A’Horangi started the conversation with V’Korn with this comment and a significant look at the two instructors. That got the point across. V’Korn realized something was wrong, and melee began. Before we could blink, I’Jacloi had drawn her sword and cleaved V’Korn in two. After an almost hesitant defense, the remaining thugs surrendered. Lazulin killed about half, while A’Horangi knocked out the rest, letting them survive long enough for jail.

During the brief fight, we noticed how W’Stat and I’Jacloi fought in unison, even though they used different styles. Truly a mated pair.

Afterwards, they confirmed our surmise that V’Korn had taken K’Rok captive and that their long-standing and close friendship with him demanded that they do whatever V’Korn demanded to keep him safe. The three t’skrang returned with us to the War College. M’Rain was happy to have his instructors back. At first, he was angry that they’d gone off in spite of their commitment to the college, but we framed the situation as a matter of loyalty and honor, and we expect that W’Stat and I’Jacloi will retain their standing, or even gain some, at the college.

A’Horangi stayed in K’Tenshin to study Tail Dancing at the college, while the rest of us took the next riverboat back north to Syrtis.

Statistics:Posted by Anoush — Sat Feb 13, 2021 7:53 pm


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2021-02-12T05:40:002021-02-12T05:40:00 https://fasagames.com/forum/viewtopic.php?t=2308&p=17610#p17610 <![CDATA[Re: AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> ice blue journal contains a single blue crystal on the centre, with the simple gold lettering below it 'Lazulin' ***

Page 15

A'horangi of Syrtis required assistance. The Syrtis people had been contacted by the K'tenshin War College, they were in need of the legendary insight of the Syrtis. As such A'horangi was being dispatched to investigate the disappearance of two instructors form the War College. We were accompanied by Bloodbeat, Elisen, and Azurea. Just enough diplomatic tact backed up by enough force to be respected by a military academy.

We learned that the instructors has apparently gone AWOL, having stolen off in the early morning. Investigation turned up a portrait of the commanders and a third colleague, as well as a wooden token. These led us towards the town of Farram, a week up the river. We were given the escort of a riverboat and her crew and made for the town of Farram. We ran into a small amount of trouble on the way, ufghants attacked in a pack. We prepared to repel them and moved as a well oiled machine, allowing them to extend into us and then vanquish them one at a time. A few of us were affected by the powerful poison, however a few Kelia's Antidotes and some Cold Purification by Azurea and all were fine.

We arrived in Farram a few days later, and speaking with a local fisherman on the docks revealed that the two instructors had arrived a few weeks ago and we're under the employ of the 'new' boss. It seems this boss had violently overthrown the last boss and was not particularly pleasant to the people. This already started to boil my blood. We proceeded to the large tavern to meet with this boss. Elisens and A'horangi spoke with him when we found the instructors in the tavern with him. While he attempted to negotiate Elisens fealty in exchange for the two instructors, Bloodbeat was able to discern a lower level to the tavern with a guard and a captive. Elisens bought time, and told the bandit leader he would sleep on the offer. I know a plan was hatched, but I was seething and rather distracted. The leader flaunted the fact that they were all but extorting people into doing what was best for them, with no consideration for the people around them.

We retired to the inn and prepared our plan. Azurea would sneak to the building under the cover of night and magic and attempt to locate a way to the prisoner, she did one better and took out the guard and freed the prisoner. This person proved to be the leverage that the boss had been using over the two instructors. He advised us to inform is friend that he would always loose at cornhole to convince him that he was safe.

Before I even had full confirmation of the next steps, I was out the door and proceeding to confront the bandits. We walked into the tavern and I pointed to the boss, V'korn and turned to the instructor named I'jacloi and claimed in a flat tone "I challenge you to V'korn-hole, I'm told you'll lose." As the eyes of the T'skrang instructor lighted with understanding, the light of the Point of Triumph bathed my allies and battle was joined. I did not break my gaze upon each enemy, I did not stop to avoid what they threw at me, I simply shrugged off what I could and moved forward to the deliver the next punishment. At some point I'm told they surrendered, I remember nothing of the such. Though I respect that each accumulates their own defeats, and A'horangi and the instructors eventually started to knock the opponents unconscious.

We freed the original town leader and turned the captives over to him and the town. We returned to the War College and the instructors took their punishment with the responsibility of a leader. A'horangi was invited to study with the instructors for a while, and a transport was provided back to Throal for the rest of us.

While our beliefs may differ, the team was like that of the fire engines on the T'skrang vessels, each piece doing a specific job to help us be thrust to success. It is good that an engine such as this can drive itself forward without a great deal of delicate attention, because some of the situations did not require delicate touches.


***A great Iced Claw adorns the bottom of the page ***
Image

Statistics:Posted by Xzandrate — Fri Feb 12, 2021 5:40 am


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2021-02-12T04:38:262021-02-12T04:38:26 https://fasagames.com/forum/viewtopic.php?t=2308&p=17607#p17607 <![CDATA[Re: AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> Dance Commanders
Time: 2021-02-11 @ 23:59 GMT
GM: verse86
Circle: 8
Difficulty: Hard

Player Rewards:
Character Name:
A'horangi: 28000 lp, 1350 sp, 5 TIPs
Azurea: 28000 lp, 1350 sp, 5 TIPs
Bloodbeat: 28000 lp, 1350 sp, 5 TIPs
Elisen: 28000 lp, 1350 sp, 5 TIPs
Lazulin: 28000 lp, 1350 sp, 5 TIPs


GM Reward: Thorkell Gulbrandsen: 39000 lp, 1000 sp, 3 TIPs

Downtime Actions Available:
A'horangi
Research 1/22 (+3 for 20sp)
Item History 3/24

Azurea
Alchemy 6 (12)
Booster Potions - 2 days for 2
Small Light Quartz - 4 days
Absorb Blow Charms - 4 days

Elisen
Animal training step 16 (rank 5; 12 + karma)
Item History 18 (rank 5; 10 + 2 karma)
Research 18 (rank 5; 10 + 2 karma)

Bloodbeat
* Alchemy 11 (rank 4)
* Forge Weapon 15 (rank 4, step 11 + karma)
* Item History 15 (rank 4, step 11 + karma)

Lazulin
Research 3(9)

Further Information:
A'horangi and group found the missing teachers and returned them to the K'tenshin War College. The K'tenshin agree to open a Tail Dancer Edo branch in Syrtis.

Statistics:Posted by verse86 — Fri Feb 12, 2021 4:38 am


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2021-02-11T15:24:122021-02-11T15:24:12 https://fasagames.com/forum/viewtopic.php?t=2308&p=17603#p17603 <![CDATA[Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> Statistics:Posted by bronzemountain — Thu Feb 11, 2021 3:24 pm


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2021-02-03T18:41:062021-02-03T18:41:06 https://fasagames.com/forum/viewtopic.php?t=2308&p=17485#p17485 <![CDATA[Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> Bloodbeat II of Syrtis
Image
ECR: 7
Last game played: Jan. 30, 2021
Discipline: Nethermancer 7 / Weaponsmith 4
Quote: Tsch!  I hate birds!!
Unique/Notable Abilities: Experience Death, Friendly Darkness, Frighten, Last Chance, Soul Armor, Spirit Talk, Summon Ally Spirits, Viewpoint, Foul Vapors, Lifesight, Recovery, Orbiting Spy
Downtime:
* Alchemy 11 (rank 4)
* Forge Weapon 15 (rank 4, step 11 + karma)
* Item History 15 (rank 4, step 11 + karma)

Statistics:Posted by Anoush — Wed Feb 03, 2021 6:41 pm


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2021-02-06T14:37:312021-02-03T15:30:14 https://fasagames.com/forum/viewtopic.php?t=2308&p=17484#p17484 <![CDATA[Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> Circle: ECR 9
Discipline: Shadow 9/Purifier 5
Last Played: 5/2/2021
Quote/Unique: No spirits! No cats! And definitely NO SPIRIT CATS!!
Notable Abilities: Sneakiest Of All Purifiers
Downtime: Alchemy 6 (12)
Booster Potions - 2 days for 2
Small Light Quartz - 4 days
Absorb Blow Charms - 4 days

Statistics:Posted by LadyDragoon — Wed Feb 03, 2021 3:30 pm


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2021-02-09T19:32:502021-02-03T15:29:00 https://fasagames.com/forum/viewtopic.php?t=2308&p=17483#p17483 <![CDATA[Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> Name: Lazulin
Date of Last Game Played: 2021-02-07
ECR: 7
Discipline: Raider (7)/SunHerald(6)
Unique: Combat, combat related accessories, and the guiding light of the sun.
Downtime: Research 3(9)

Statistics:Posted by Xzandrate — Wed Feb 03, 2021 3:29 pm


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2021-02-03T14:02:582021-02-03T14:02:58 https://fasagames.com/forum/viewtopic.php?t=2308&p=17482#p17482 <![CDATA[Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> Name: A'horangi Ha'hana Syrtis
ECL: 8
Discipline: Monk
Quote/Unique: "Respectfully, I must now punch you."
Notable Abilities: Very polite dinosaur. Fully Item History/Research a Journeyman TI in one week.
Downtime: Research 1/22 (+3 for 20sp), Item History 3/24
Last Game Played: My rumor.

Statistics:Posted by bronzemountain — Wed Feb 03, 2021 2:02 pm


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2021-02-10T08:56:372021-02-03T08:08:59 https://fasagames.com/forum/viewtopic.php?t=2308&p=17478#p17478 <![CDATA[Vralino Hammer-Shield, Ork Swordmaster]]> Name: Vralino Hammer-Shield
Image
Date of Last Game Played: Feb 5
ECR: 8
Discipline:
  • Spear Master (Circle 7)
  • Elementalist (Circle 5)
Unique: Spears, Spells, Speaking, and Surgery...somewhat. I also navigate and alchemate... in moderate.
Downtime:
Item History (Rank 7 ESR 18)
Alchemy (Skill Rank 1, ESR 8)
  • Booster Potions

Statistics:Posted by predajey — Wed Feb 03, 2021 8:08 am


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2021-02-04T01:21:372021-02-03T03:19:33 https://fasagames.com/forum/viewtopic.php?t=2308&p=17473#p17473 <![CDATA[Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> Name: Elisen
ECR: 7 (129780lp)
Last played on: 2021-01-30
Discipline: Cavalryman 7 / Troubadour 5
Quote/Unique: Deliverance flies on silent wind
Notable Abilities: Inspiring Sparkly Zoak power!
Downtime: Animal training step 16 (rank 5; 12 + karma), Item History 18 (rank 5; 10 + 2 karma), Research 18 (rank 5; 10 + 2 karma)

Statistics:Posted by sigfriedmcwild — Wed Feb 03, 2021 3:19 am


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2021-02-12T04:29:552021-02-03T03:14:00 https://fasagames.com/forum/viewtopic.php?t=2308&p=17472#p17472 <![CDATA[AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)]]> LFG: Dance Commanders
GM: verse86
ECR: 8
Difficulty: Hard

Rumors A'horangi : A'horangi has been asked to represent Syrtis in a sensitive matter with the K'tenshin War College. It seems two of their teachers have gone missing.


Requested by: A'horangi
Reward: Acceptance into the War College (unlocks Tail Dancer Path)
Benefit: The Edo school opens a branch in the Cliff City

Notes:
- Adventure runs at 7:00pm EST on Thursday, February 11th

Sign up format:

CODE:

[b]Name:[/b] Character name[b]Date of Last Game Played:[/b][b]Circle:[/b] Circle of your character[b]Discipline:[/b] Your character's Discipline(s)[b]Unique:[/b] What your character is bringing to the table.[b]Downtime:[/b] Talents and Skills that other characters can use over downtime: [Talent] [Step including +Karma Step if appropriate] ([Rank]) ([Further Details])

Statistics:Posted by verse86 — Wed Feb 03, 2021 3:14 am


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