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FASA Games, Inc.FASA Games Forums and News 2025-06-02T03:08:11 https://fasagames.com/forum/app.php/feed/topic/1983 2025-06-02T03:08:112025-06-02T03:08:11 https://fasagames.com/forum/viewtopic.php?t=1983&p=25155#p25155 <![CDATA[Re: AAR: ECR 8M Something's Happening Here 2020-07-29 1830 GMT]]> сайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайтсайт
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Statistics:Posted by yankeeschic — Mon Jun 02, 2025 3:08 am


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2025-05-24T05:31:092025-05-24T05:31:09 https://fasagames.com/forum/viewtopic.php?t=1983&p=23136#p23136 <![CDATA[Re: AAR: ECR 8M Something's Happening Here 2020-07-29 1830 GMT]]> Гост222.3CHAPpoinMusiPariAnthФирсакадMichхороВереApplРоссKG-0TescпредпутеРоссмузыГлазRobePrem
литеFabuВладФельFritФигдсборMariCatcидеоMadeMikaRemiXIIIJakoПиреЦветЛевиPatrВелиInteчитаЦапе
РСФСPercLawrIrviJohnCotoКереБлюхMickКрюкVIIIпрепСафаFallSamsHamiRogeфакуMIDISwamГВГеDotsсерт
PushDotsSilvSelaElwoPaliSelaMervElemPaliсамостраOrnaHowaPodkАргиБакиTombHarlВежиобвмзавеПоли
КраскоммCathзакаПопоZonediam3110ZoneZoneZoneZoneZoneZoneZone03-0ZoneсереZone3110КрайZoneZone
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месяНикоSammКоваВолкOliv51-6ThunЗахаRoycКонсНефеДьякtuchkasЕрмаАндр

Statistics:Posted by yankeeschic — Sat May 24, 2025 5:31 am


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2020-09-23T15:30:532020-09-23T15:30:53 https://fasagames.com/forum/viewtopic.php?t=1983&p=15849#p15849 <![CDATA[The Journal of Dvarim Bolg, Warden Weaponsmith of Throal]]> Not All Nethermancers
Or, But Definitely Some Nethermancers

Daldorer needed a bit of help making nice with the spirit in his armor, which is a fine endeavor that should well be supported. Karl, William, and Xeviouz joined us, so to be honest we were feeling pretty good about our chances.

Nethermancers do unfairly get a bad reputation. Daldorer is a fine gentlebeing, a Namegiver of great knowledge and unquestionable bravery in the face of whatever nonsense this post-Scourge Barsaive is intent on throwing at us. Bit overeager to tear his face off, if you ask me, but I think one time tearing your face off is probably one time too many. The hell do I know? I just hammer steel.

We routed ourselves up through Sosanopa, and that town is coming along nicely. Someone needs to start thinking about waste management and sewer systems and traffic planning but all in all it's growing fast. Good crafters converging on it, diversity of people, trade with other nations. Very encouraging.

We took a boat and then headed on foot into the mountains. William simultaneously came up with some absurd route that no doubt would have taken us through a desert, three swamps, and some Horror's arsehole. But upon abandoning that led us straight as an arrow to where we needed to go, because that's how William is.

As we camped, there was a shudder in the ground and some unnecessarily gigantic Rockworm made the terrible decision of trying to eat us. It, and its three friends, had eighteen whole seconds to regret everything about its life before it lay dead on the ground. Worth noting - these things generate intense heat. Wear protection before engaging.

We eventually got up to the ruins and Karl and William, who are sneaky and not just because they are Humans, scouted ahead. Good thing, too. Those ruins were filled with wandering Cadaver Men and sure, we can handle a few but there were a lot. We could have barreled in there but we would have been justly punished for that dumb-ass plan.

So I remembered that I was a damn Elementalist, and not just in the 'hammering living fire into the shape of a festive hat' way. Summoned up an Earth Elemental. Picked a nice shaded overhang where it was more earth than sky so the poor thing wouldn't be all flustered by the big open nothing on top of us.

Oh, the job. So the spirit in Daldorer's armor indicated there was some Nethermancer doing bad mojo up here in these ruins. And that's the thing I meant about not all Nethermancers - because it's bad to stereotype. But also some Nethermancers because damn, those Nethermancers do get their faces into some dangerous soup.

Okay. So, I send ol' Rocky, which is definitely not its name, to go find the Nethermancer and after a good long time, it comes back and tells us that the earth is all wrong. Basically, it says 'this ain't right' and I find myself quite fond of this Earth Elemental. It being an Earth Elemental, of course, it has no problems forming a lovely three dimensional map, showing where this inevitably downfallen Nethermancer is.

Turns out we have to get to a trapdoor in the middle of the damn mess, but that's what Metal Wings are for. So, up into the air and down into the tunnel before the dead bodies pile up on top of us.

Inside, there's the Nethermancer, clearly Horror touched. But there's one of him, and there's five of us and also a bear and a huttawa. So there are more life choices to regret, all of them his. Turns out the guy's name is Varintor, and Daldorer is happy as a kid in a gingerbread house and I'm sure he's not going to put his face in some dodgy soup.

Statistics:Posted by bronzemountain — Wed Sep 23, 2020 3:30 pm


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2020-08-01T18:34:132020-08-01T18:34:13 https://fasagames.com/forum/viewtopic.php?t=1983&p=14790#p14790 <![CDATA[Re: AAR: ECR 8M Something's Happening Here 2020-07-29 1830 GMT]]>
We travelled to Sosanopa and were greeted like old friends. William talked some of the fishermen to try and get into harvesting True Water, the deal including William finds True Water for them, and they in turn bring us down the river and back up. Both the talking the fishermen into this and actually finding True Water.

Going into the mountains we made good way. It's astonishing how wild William's proposals when looking at maps are, and how straight his actual navigating through the landscape contrasts this. During camping at night, we feel some rumbling in the earth that quickly grew stronger. We only had a short time to prepare before being attacked by a giant, Rockworm, that did quickly fall to my arrows, Reuben's Claws, and William's stones.
This gave us some leeway to take care of the other three. These lived long enough for us to notice their skin being so hot they had melted some gemstones onto their skin, and this heat radiated severely off of them. I will have to spend some time grooming Reuben's fur to get rid of the singed hairs.

After a couple days we got close to the mountain we were searching. Ascending we spotted some ruins with movement. I left Reuben with Daldorer and snuck up there with William. We saw about ten dozen walking Cadavers and were really happy to not have been spotted.
Going back to the group we deliberated our options. Dvarim then spent some hours summoning an Earth Elemental, which he sent into the earth to look for the Nethermancer. When it reported back that the earth is "wrong", and had it carve a map for us to show us the way. The only way into the Nethermancer's lair is through a trapdoor in one of the tower ruins. We tell both Charlie the Huttawa and Reuben to stay in a cave, made pleasent through Shelter and Plant Feast spells.

Using the Metal Wings spell we airdrop onto the trap door, open it, climb through, and barricade it from inside before the Cadavers reached us.
Heading deeper into the Cave System we found the Nethermancer Varintor. Xeviouz maneuvered quickly, I shot but missed, however I was able to distract him to great effect. Boy, would Reuben have had a field day with this shivering lump of haggard skin and bones.
He was however able to frighten us, until Dvarim stopped him dead in his tracks. Xeviouz laid into him really well, when I managed to catch him off balance and pierce his skull with a flaming arrow. Whatever horror had grabbed possession of this poor soul was gone for good, at latest after we dispelled and destroyed the bone circles and looked that nothing else remained that seemed to have a horror taint. Daldorer had a field day going through the studies of this Varintor; it's truly remarkable how close interest and taint are to each other.

Statistics:Posted by Aegharan — Sat Aug 01, 2020 6:34 pm


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2020-07-31T02:52:012020-07-31T02:52:01 https://fasagames.com/forum/viewtopic.php?t=1983&p=14769#p14769 <![CDATA[Re: AAR: ECR 8M Something's Happening Here 2020-07-29 1830 GMT]]> GM: ottdmk
ECR: 8
Difficulty: Medium

Player Rewards:
Daldorer: 19,000 Legend, 900 sp, 3 TIPs, Completed Deed for Twilight Embrace Rank 7.
Dvarim: 19,000 Legend, 900 sp, 3 TIPs
Karl: 19,000 Legend, 900 sp, 3 TIPs
William: 19,000 Legend, 900 sp, 3 TIPs
Xevious: 19,000 Legend, 900 sp, 3 TIPs

Journal Reward: +950 Legend, +225 sp
GM Reward: Dubhan, 39,000 Legend, 1000 sp, 3 TIPs

Downtime:
Daldorer: Alchemy Step 8. Recipes: Booster Potion and Small Light Quartz, Research Step 21

Dvarim:
  • Forge Weapon 9/22
  • Forge Armor 9/22
  • Craftsman (anything) 9/26
  • Design Enchanting Pattern 9/22
  • Enchant True Pattern 9/26
  • Item History 4/17


Karl: Animal Training (talent rank 8 step 18), Forge Weapon (rank 6 Step 18, 3 successes if up to 3 prior forgings, 2 after that), Research (Rank 3 Step 15, or Step 18 with Library Access)

William: Forge Weapon (5) Step 12, Step 16 with karma. Research 7 Step (14) (17 with library access) Steps 16 or 21 depending on library access and Karma. Item History 5 (12) Step 16 with Karma. (Karma spent with Applied versatility)

Statistics:Posted by ottdmk — Fri Jul 31, 2020 2:52 am


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2020-07-31T02:13:162020-07-31T02:13:16 https://fasagames.com/forum/viewtopic.php?t=1983&p=14767#p14767 <![CDATA[Re: LFG: ECR 8M Something's Happening Here 2020-07-29 1830 GMT]]>
Our adventure begin when Daldorer spoke with the spirit in his armor, it had a deed for him to complete. He needed to find a former Nethermancer that made a deal with a horror by the name of Varintor and destroy him. Balmoren the spirit with the armor was able to give us his last known location.

For the adventure Daldorer decided to contact Myself, Dvarim, Xeviouz and Karl. We needed to travel to 49.10, I wanted to take Charlie out and let him really spread his legs, but Dvarim was all grumpy about "woods" and "bugs" and "nature", so I relented and we traveled down the river by boat leaving from Sosanopa. It was fairly easy to travel the mountains and Charlie enjoyed his time in the them.

Of note I was able to book passage down the river for free! I met a T'srang and I talked him into taking us down the river in search of Elemental Water, I had just learned to detect it, so this was most fortunate and it paid for our overall expedition.

Now we did have a small spot of trouble. We were attacked by a pack of rockworms. Karl and I killed one quickly, and three more appeared shortly afterwards. I remember when a single rock worm would terrify us, now four of them barely slowed us down. Xeviouz is a sight to see now, as is Karl. They are growing fast Charlie and I need to work harder to catch up to them or they will leave us behind.

Next we found the pass and Karl and I scouted it. This was a horrifying sight, now I don't really fear one or two Cadaverman, but this was an unpassion'd number of them. I got a rough count of about 120 of them... and they were in the ruins that we needed to get into.

Dvarim summoned an elemental.. Dvarim mister civilization himself called upon an earth elemental. He spoke with it for a bit, made some sort of deal with it. He was able to find our target, and able to construct a map with a location of the entrance. Then Dvarim cast upon us metal wings! and we soared in the sky like the birds. I tried to take Charlie with me, but he couldn't fly and I wasn't strong enough to carry him. Xeviouz and I briefly thought about carrying him together but we gave up on that idea very quickly.

We traveled into the cavern and locked the door behind us. Then we found the nethermancer that was horror corrupted and engaged him. We were able to defeat him, but not without some damage to us. He held his own for a bit, it was a good thing we were able to distract and taunt him as well as we could.

We did end up leaving the cadavarmen behind when we flew away. We need to go back and destroy them at some point, but we were pressed for time and ill suited to fighting them from inside the ruins, and it was a lot of them.. a lot of them. We need to also finish cleaning out the lair of the nethermancer as well. We did what we needed to and completed our primary objective.. we just left a lot left to take care this time around.

William Carver

Statistics:Posted by Montaugh — Fri Jul 31, 2020 2:13 am


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2020-07-30T02:52:452020-07-30T02:52:45 https://fasagames.com/forum/viewtopic.php?t=1983&p=14761#p14761 <![CDATA[Re: LFG: ECR 8M Something's Happening Here 2020-07-29 1830 GMT]]>
From the journal of Xeviouz, Warrior of the 8th circle.

A recent adventuring companion, Daldorer, asked if I could assist him with a deed to unlock the full potential of his armor. I immediately accepted as I like all forms of armor, helps keep us adepts alive. Also along for the deed are William Carver, Karl Tommsen and Dvarim.

The armor in question has a spirit living inside of it. The spirits name is Balmornin. Daldorer needs to talk to the spirit. The spirit seems to be upset that Daldorer has taken so long to try to speak to it after having the armor for so long. It seems to be a female voice. The spirit says she was once an apprentice to Varantor, before the scourge. Varantor was corrupted because he didn't use spell matrices. Horrors promised him a long life, in exchange for him to sacrifice his apprentice to the horrors. A few years later Balmornin was supposed and asked if she wouldn't mind powering up this armor, she replied sure as long as her former master was taken out. Well, powerful nethermancers have a habit of not staying dead. SO apparently Varantor has become a spirit, and is out there gaining strength. He is almost as powerful now as before he died. We have to now take care of the spirit known as Barantor.

We ask about his skills and power. Balmornin says he was a journeyman Nethermancer when he was alive, and has now had a couple hundred years to grow in power. She also tells us he is/was arrogant. He set himself up in some ruins near the Kitharen pass. Supposedly near his previous base in the mountains east of Throal. We head over to the great Library to do some research on the area, see if we can find a map with Kitheran Pass on it.

William Carver says the fastest route would be to head over to Sosanopa then go down river by boat. As opposed to going over the mountains. When we arrive at Sosanopa, none of the river boats are going the way we need. None seem interested until William says it can be an expedition//////////…... down river to find elemental water and earth. Now they are interested. William Carver is able to locate 3 different Elemental water nodes on our way to our destination 49.9. We disembark the river boat and head up into the mountains towards 49.10. We hike all day and then make camp for the night. I place my Boundary Stones out as we make camp.

During the evening we all notice alot of rumbling coming from the ground. We are attacked by a Rockworm that is quickly killed by Karl and William. Just as I am congratulating the boys several more rockworms show up. We make quick work of the rockworms and then enjoy a quiet night.

Next morning after karma rituals we head up into the mountains, following Williams lead. After a few hours journey we notice some ruins in the distance. William says there is movement around the ruins. William and Karl sneak up and take a look around. When they return to us they say there are about 120 undead humanoids lurking around up there. We are trying to devise a plan of how to get by them, or how to eliminate them en mass. After much discussion Dvarim summons an Earth Elemental to do some scouting for us. He bargains with the elemental and is able to get 2 services. Dvarim asks the elemental to locate the horror corrupted nethermancer that is hiding up in the ruins ahead. The elemental heads out, and never returns. Just as we are getting ready to roll out and do a frontal assault, the elemental returns. It says it took so long because the ground is wrong. Dvarim asks the elemental to tells us where the nethermancer is located. We then all get a set of steel wings from Dvarims spell and we fly to the ruins. We fly into the ruins right where we can access the underground. We go through the door and bar it before any of the undead can get to us. Charlie, William Carver's mount, and Ruben, Karls bear both stay behind. As we make our way through the cavern we come across the Spirit we are looking for. It is a quick brutal fight and the spirit goes down. Daldorer does the things he neds to do with the dead spirit. We disrupt all the bone circles we find in the area. We escape the cavern unmolested and head back to throal on the steel wings provided by Dvarim.

Statistics:Posted by Waijhou — Thu Jul 30, 2020 2:52 am


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2020-07-28T04:02:122020-07-28T04:02:12 https://fasagames.com/forum/viewtopic.php?t=1983&p=14723#p14723 <![CDATA[Re: LFG: ECR? Something's Happening Here 2020-07-29 1830 GMT]]> Mazor Beastmaster and Questor of Jaspree 3-5.
Last played this week.

Statistics:Posted by ChrisDDickey — Tue Jul 28, 2020 4:02 am


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2020-07-28T01:36:152020-07-28T01:36:15 https://fasagames.com/forum/viewtopic.php?t=1983&p=14719#p14719 <![CDATA[Re: LFG: ECR? Something's Happening Here 2020-07-29 1830 GMT]]> Name: Daldorer
Last Game Played:2020-07-26
Effective Circle: 8
Discipline: Nethermancer
Quote/Unique: Daddy can make you feel better
Notable Abilities: Last Chance, Death's Head, Dust to Dust
Downtime:
Alchemy Step 8. Recipes: Booster Potion and Small Light Quartz
Research Step 21.

Availability: Eh?

Statistics:Posted by etherial — Tue Jul 28, 2020 1:36 am


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2020-07-28T15:59:542020-07-27T21:06:18 https://fasagames.com/forum/viewtopic.php?t=1983&p=14712#p14712 <![CDATA[Re: LFG: ECR? Something's Happening Here 2020-07-29 1830 GMT]]> Statistics:Posted by bronzemountain — Mon Jul 27, 2020 9:06 pm


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2020-07-28T13:54:052020-07-27T21:05:45 https://fasagames.com/forum/viewtopic.php?t=1983&p=14711#p14711 <![CDATA[Re: LFG: ECR? Something's Happening Here 2020-07-29 1830 GMT]]> Name: William Carver
Date Last Played July 18th, 2020
ECR: 8 ( 236,125 LP)
Race: Human
Discipline: Scout 8, Thief 5, Journeyman 1, Cavalryman 1
Quote/Unique: I'll get you there and back again.
Notable Abilities:
Talented: Locks/Traps, Stealth/Scouting, Ranged/Melee, map making. Animal bond/borrow. Safe Path! Sleeps with One Eye Open, Orbital Spy in the sky!
Items: Pure Water Pot (cast the Purify Water spell, p. 190, with a Spellcasting and Effect Step of 8/2D6 on any liquid placed in them). Upandal's Blessings (tools that let him reroll failed artisan checks)
Potions: Kelia's Antidote (1), Booster Potion (5), Kelix's Poultice (1), Halt Illness Potion (1), Healing Potion (3), Last Chance Salve (3)
Mounted: Huttawa named Charlie and he's sworn, He might also swear.. I don't have animal talk yet.
Downtime: Forge Weapon (5) Step 12, Step 16 with karma. Research 7 Step (14) (17 with library access) Steps 16 or 21 depending on library access and Karma. Item History 5 (12) Step 16 with Karma. (Karma spent with Applied versatility)

Statistics:Posted by Montaugh — Mon Jul 27, 2020 9:05 pm


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2020-07-27T20:04:572020-07-27T20:04:57 https://fasagames.com/forum/viewtopic.php?t=1983&p=14710#p14710 <![CDATA[Re: LFG: ECR? Something's Happening Here 2020-07-29 1830 GMT]]> Name: Karl Tomsson
Date of Last Game Played: 2020-07-11
ECR: 8
Discipline: Archer (8) & Beastmaster (5)
Quote/Unique: I see.
Notable Abilities: Let's take the biggest bear, and then make him even bigger. And teach him to dance!
Downtime:
Animal Training (talent rank 8 step 18)
Forge Weapon (rank 6 Step 18, 3 successes if up to 3 prior forgings, 2 after that)
Research (Rank 3 Step 15, or Step 18 with Library Access)


Oooor:

Name: Dalyor
Date of Last Game Played: 2020-07-11
Circle: 4
Discipline: Wizard
Unique: I have a social Skill!
Downtime: Research Rank 1 Step 18 (step 21 with library access)
Item History Rank 1 Step 12

Note: Secondary Character

Statistics:Posted by Aegharan — Mon Jul 27, 2020 8:04 pm


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2020-07-27T20:00:392020-07-27T20:00:39 https://fasagames.com/forum/viewtopic.php?t=1983&p=14709#p14709 <![CDATA[Re: LFG: ECR? Something's Happening Here 2020-07-29 1830 GMT]]> Xeviouz
Last time you (player, not character) played: July 26, 2020
Circle: 8/3 (ECR9)
Discipline: Warrior/Horror Stalker
Quote/Unique: Lets do this!
Notable Abilities: Sword & Board
Downtime: ---

I am available from noon onward (PST)

Statistics:Posted by Waijhou — Mon Jul 27, 2020 8:00 pm


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2020-07-27T21:45:052020-07-27T18:57:42 https://fasagames.com/forum/viewtopic.php?t=1983&p=14708#p14708 <![CDATA[Re: LFG: ECR? Something's Happening Here 2020-07-29 1830 GMT]]>
Name: Zivilyn
ECR: 7
Last Played: Jul 25
Discipline: Shaman/Wizard/Elementalist 6/5/2
Notable Abilities: Spells, mostly buffs and heals. Good with animals.
Downtime: Downtime: Animal Training (Talent) - Step 17 including karma (Rank 7) (can train up to 7 commands total, or improve non-combat skills by +1 per command used on it)
Research - Step 25 including karma (Rank 5). +3 to the step is available at a cost of 20 sp for access to the Great Library of Throal (only needed for warden items)
Item History - Step 15 including karma (Rank 4)

====================== OR ======================

This is a secondary character. Please prioritize primary characters.

Name: Orlam
Date of Last Game Played: Jul 25
Circle: 2
Discipline: Elementalist 2
Unique: healing boosts, comfort, and I actually have navigation as a skill.
Downtime: Research (Skill, rating 3, step 9); +3 step available by paying 20 sp to access the great library of Throal.

Statistics:Posted by Sharkforce — Mon Jul 27, 2020 6:57 pm


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2020-07-31T17:39:132020-07-27T18:45:36 https://fasagames.com/forum/viewtopic.php?t=1983&p=14707#p14707 <![CDATA[AAR: ECR 8M Something's Happening Here 2020-07-29 1830 GMT]]> Date/Time: 2020-07-29 1830 GMT (1430 EDT, 1130 PDT)
GM: ottdmk
Requester: ottdmk
Circle: ECR 8
Difficulty: Medium, although I'm flexible.

So, I feel like running something this week, 'cause I haven't run in quite a while and I feel like I'm getting rusty. So, please respond with your availability, and the ECRs of whatever characters you have available. I'm looking for 4-5 players, so I'll pick whatever ECR lets me get those numbers. If it turns out there's more folks then needed, well, I will be very pleasantly surprised.

Statistics:Posted by ottdmk — Mon Jul 27, 2020 6:45 pm


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