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FASA Games, Inc.FASA Games Forums and News 2025-06-03T06:37:33 https://fasagames.com/forum/app.php/feed/topic/1607 2025-06-03T06:37:332025-06-03T06:37:33 https://fasagames.com/forum/viewtopic.php?t=1607&p=26276#p26276 <![CDATA[Re: Balancing Forge Armor/Weapon]]> audiobookkeeper.rucottagenet.rueyesvision.rueyesvisions.comfactoringfee.rufilmzones.rugadwall.rugaffertape.rugageboard.rugagrule.rugallduct.rugalvanometric.rugangforeman.rugangwayplatform.rugarbagechute.rugardeningleave.rugascautery.rugashbucket.rugasreturn.rugatedsweep.rugaugemodel.rugaussianfilter.rugearpitchdiameter.ru
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Statistics:Posted by yankeeschic — Tue Jun 03, 2025 6:37 am


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2025-05-25T06:05:232025-05-25T06:05:23 https://fasagames.com/forum/viewtopic.php?t=1607&p=24246#p24246 <![CDATA[Re: Balancing Forge Armor/Weapon]]> Охот178CHAPBasiMicrМейсБурб(196схемIvarчитаАртиРоссДемиБубнредаАпосGracлекцFlorФурсисслГруз
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Statistics:Posted by yankeeschic — Sun May 25, 2025 6:05 am


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2020-03-06T15:49:222020-03-06T15:49:22 https://fasagames.com/forum/viewtopic.php?t=1607&p=11899#p11899 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
Belenus wrote:
Fri Mar 06, 2020 3:27 pm
"Only the highest value counts"-rule, you still can "cheat".
Like a forged blood pebble with mystical armor +8 and a forged fernweave with physical armor +8 :shock:
Na, cheating doesn't work... So if the player would do that, I'd count which total armor (pa+ma) is higher and only that one counts.

If that ruling (blood pebble under fernweave, only one is improved) works for your table, then that's cool. After all it's just a simple increase of all damage values by ~3-4 to bring balance back to RaW :-P

Statistics:Posted by Aegharan — Fri Mar 06, 2020 3:49 pm


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2020-03-06T15:27:082020-03-06T15:27:08 https://fasagames.com/forum/viewtopic.php?t=1607&p=11898#p11898 <![CDATA[Re: Balancing Forge Armor/Weapon]]> But we also said that only one item can be upgraded.
If you go with the "Only the highest value counts"-rule, you still can "cheat".
Like a forged blood pebble with mystical armor +8 and a forged fernweave with physical armor +8 :shock:

Statistics:Posted by Belenus — Fri Mar 06, 2020 3:27 pm


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2020-03-06T07:10:402020-03-06T07:10:40 https://fasagames.com/forum/viewtopic.php?t=1607&p=11897#p11897 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
Lursi wrote:
Fri Mar 06, 2020 7:03 am
I would propose to be able to increase the shattering threshold. That IS related to stability and not as game breaking as another +Rank on physical defense.

A friend of mine proposed to be able to reduce armor penalties as Weaponsmith.

I like the idea of making an armor lighter instead of tougher. How about a conversion rate of 3:1, so 3 “increases” for 1 armor penalty removed?

The same rule you could apply to shields.
you don't need a weaponsmith to have lighter armour, you can just wear lighter armour. you can trade in 15 points worth of enhancements to get crystal plate down to 0, or you can just wear leather armour to begin with and enhance it by +15 points and be 4 points ahead in the bargain. with regular plate armour, you would be 6 points ahead, an even better deal (presuming, of course, that you could even *find* a high enough circle weaponsmith).

Statistics:Posted by Sharkforce — Fri Mar 06, 2020 7:10 am


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2020-03-06T07:03:252020-03-06T07:03:25 https://fasagames.com/forum/viewtopic.php?t=1607&p=11896#p11896 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
A friend of mine proposed to be able to reduce armor penalties as Weaponsmith.

I like the idea of making an armor lighter instead of tougher. How about a conversion rate of 3:1, so 3 “increases” for 1 armor penalty removed?

The same rule you could apply to shields.

Statistics:Posted by Lursi — Fri Mar 06, 2020 7:03 am


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2020-03-05T11:20:542020-03-05T11:20:54 https://fasagames.com/forum/viewtopic.php?t=1607&p=11895#p11895 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
Sharkforce wrote:
Thu Mar 05, 2020 10:27 am
Lursi wrote:
Thu Mar 05, 2020 7:05 am
Ah, what about shields? Is there anything a weaponsmith can do to pimp his shield?
you can decorate it to look very pretty.
You cannot forge shields indeed.

Perhaps in previous editions, where shields provided actual ARMOR, it might have made sense to forge a shield (i.e. make it more solid to increase its armor rating) but now that shields no longer provide armor but instead increase your Physical Defense it would make little sense in my opinion since making the shield 'stronger' would not increase the likelihood to intercept a blow with it. The only way to make a shield better at intercepting a blow would be to make it physically bigger so... instead of forging it, just purchase a bigger shield.

Statistics:Posted by Bonhumm — Thu Mar 05, 2020 11:20 am


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2020-03-05T10:27:142020-03-05T10:27:14 https://fasagames.com/forum/viewtopic.php?t=1607&p=11894#p11894 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
Lursi wrote:
Thu Mar 05, 2020 7:05 am
Ah, what about shields? Is there anything a weaponsmith can do to pimp his shield?
you can decorate it to look very pretty.

Statistics:Posted by Sharkforce — Thu Mar 05, 2020 10:27 am


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2020-03-05T08:25:522020-03-05T08:25:52 https://fasagames.com/forum/viewtopic.php?t=1607&p=11893#p11893 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
Lursi wrote:
Thu Mar 05, 2020 6:34 am
Question from a player:

Can you wear fernweave above an blood pebble?
I'd go with no. Technically yes, but only the highest bonus counts. So initiative penalty from blood pebble and the respective highest armor Boni...
The only stacking armor-wise is Obsidian's natural armor and another living armor on top.
Lursi wrote:
Thu Mar 05, 2020 7:05 am
Ah, what about shields? Is there anything a weaponsmith can do to pimp his shield?
He can craft a thread item shield. Other than that, no. Shields no longer offer PA/MA, but defense increase. And they're strong enough as is, especially with a friendly Elementalist nearby :-)

Statistics:Posted by Aegharan — Thu Mar 05, 2020 8:25 am


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2020-03-05T07:05:472020-03-05T07:05:47 https://fasagames.com/forum/viewtopic.php?t=1607&p=11892#p11892 <![CDATA[Re: Balancing Forge Armor/Weapon]]> Statistics:Posted by Lursi — Thu Mar 05, 2020 7:05 am


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2020-03-05T06:34:032020-03-05T06:34:03 https://fasagames.com/forum/viewtopic.php?t=1607&p=11891#p11891 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
Can you wear fernweave above an blood pebble?

I said yes in previous editions because you could always get armor penetrating hits and it has not been too strong.

Nowadays it is pretty tough when a 7th circle weaponsmith upgrades both items to +6 and that character has two digit armor values.

Statistics:Posted by Lursi — Thu Mar 05, 2020 6:34 am


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2020-02-26T09:43:022020-02-26T09:43:02 https://fasagames.com/forum/viewtopic.php?t=1607&p=11824#p11824 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
JBF wrote:
Wed Feb 26, 2020 12:22 am
Aegharan wrote:
Tue Feb 25, 2020 7:04 am
JBF wrote:
Mon Feb 24, 2020 12:36 pm
To do so a character will have to ahieve circle 8
It would probably take a lot of time to gather the Legend Points, but a first circle character could also weave the rank 8 thread.
Right, I was taking the shortcut that your best talents have usually a rank close to your circle, but yes it is not necessary
Especially on Thread Items my experience is that some are kept below circle to not halt progression too much (especially nearing the strong talents on 6th/7th circle), while some powers are reached earlier.

Add in that a thread weapon can also be forged and you got the balance back :-)

Statistics:Posted by Aegharan — Wed Feb 26, 2020 9:43 am


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2020-02-26T00:22:342020-02-26T00:22:34 https://fasagames.com/forum/viewtopic.php?t=1607&p=11819#p11819 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
Aegharan wrote:
Tue Feb 25, 2020 7:04 am
JBF wrote:
Mon Feb 24, 2020 12:36 pm
To do so a character will have to ahieve circle 8
It would probably take a lot of time to gather the Legend Points, but a first circle character could also weave the rank 8 thread.
Right, I was taking the shortcut that your best talents have usually a rank close to your circle, but yes it is not necessary

Statistics:Posted by JBF — Wed Feb 26, 2020 12:22 am


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2020-02-25T07:04:042020-02-25T07:04:04 https://fasagames.com/forum/viewtopic.php?t=1607&p=11817#p11817 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
JBF wrote:
Mon Feb 24, 2020 12:36 pm
To do so a character will have to ahieve circle 8
It would probably take a lot of time to gather the Legend Points, but a first circle character could also weave the rank 8 thread.

Statistics:Posted by Aegharan — Tue Feb 25, 2020 7:04 am


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2020-02-25T01:22:012020-02-25T01:22:01 https://fasagames.com/forum/viewtopic.php?t=1607&p=11816#p11816 <![CDATA[Re: Balancing Forge Armor/Weapon]]>
Slimcreeper wrote:
Tue Feb 25, 2020 1:14 am
You can forge thread armor and weapons in 4th, right?
Yes. This is reverting some changes back to earlier editions, where it was always possible.

Statistics:Posted by Mataxes — Tue Feb 25, 2020 1:22 am


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