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FASA Games, Inc.FASA Games Forums and News 2025-06-02T19:00:58 https://fasagames.com/forum/app.php/feed/topic/1510 2025-06-02T19:00:582025-06-02T19:00:58 https://fasagames.com/forum/viewtopic.php?t=1510&p=25832#p25832 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]> инфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфоинфо
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Statistics:Posted by yankeeschic — Mon Jun 02, 2025 7:00 pm


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2025-05-24T20:15:562025-05-24T20:15:56 https://fasagames.com/forum/viewtopic.php?t=1510&p=23803#p23803 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]> 10Ме268.8ближCHAPФелиSummJeweАтмопрелЕвгеMetaSambАртиTefaFiskPariГанипресChriCoffGallШапкПрав
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Statistics:Posted by yankeeschic — Sat May 24, 2025 8:15 pm


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2020-04-30T13:10:212020-04-30T13:10:21 https://fasagames.com/forum/viewtopic.php?t=1510&p=12710#p12710 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]>

10% of the Legend points we get, must be spent on skills.

Statistics:Posted by Lamoron — Thu Apr 30, 2020 1:10 pm


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2020-04-27T06:13:402020-04-27T06:13:40 https://fasagames.com/forum/viewtopic.php?t=1510&p=12660#p12660 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]>

Statistics:Posted by Kosmit — Mon Apr 27, 2020 6:13 am


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2020-04-25T09:55:192020-04-25T09:55:19 https://fasagames.com/forum/viewtopic.php?t=1510&p=12612#p12612 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]>

Statistics:Posted by Lamoron — Sat Apr 25, 2020 9:55 am


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2020-04-23T20:45:282020-04-23T20:45:28 https://fasagames.com/forum/viewtopic.php?t=1510&p=12592#p12592 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]> Statistics:Posted by Bonhumm — Thu Apr 23, 2020 8:45 pm


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2020-04-21T22:12:452020-04-21T22:12:45 https://fasagames.com/forum/viewtopic.php?t=1510&p=12558#p12558 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]>
Telarus wrote:
Mon Apr 20, 2020 11:33 pm
A "Staff"-master is a Swordsmaster-Adept who specializes in pole-arms. ;)
Alright, what exactly does this bring that makes it so great? :D

Statistics:Posted by Lamoron — Tue Apr 21, 2020 10:12 pm


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2020-04-20T23:33:162020-04-20T23:33:16 https://fasagames.com/forum/viewtopic.php?t=1510&p=12548#p12548 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]>

Statistics:Posted by Telarus — Mon Apr 20, 2020 11:33 pm


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2020-04-20T15:23:132020-04-20T15:23:13 https://fasagames.com/forum/viewtopic.php?t=1510&p=12543#p12543 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]> Statistics:Posted by Lamoron — Mon Apr 20, 2020 3:23 pm


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2020-04-19T20:44:122020-04-19T20:44:12 https://fasagames.com/forum/viewtopic.php?t=1510&p=12527#p12527 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]>

Statistics:Posted by Kosmit — Sun Apr 19, 2020 8:44 pm


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2019-12-31T09:47:542019-12-31T09:47:54 https://fasagames.com/forum/viewtopic.php?t=1510&p=11234#p11234 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]>
Slimcreeper wrote:
Mon Dec 30, 2019 11:35 pm
I don’t have much to add except that sounds like an epic rpg moment that you’ll be talking about for years.
I find that combat is rarely the thing people remember 20 years later, unless it was silly (both good and bad). I DM DnD and have done so for twenty odd years now, and at parties only four combats ever get brought up, when people get nostalgic.

1. That time the ranger shot a Goblin, with a blunt arrow, to capture and interrogate it, and his facial expression after I told him that his 80 damage crit not only killed the 5 hp Goblin, but also the tree behind it, despite being blunt.

2. That time two Goblins saw their buddies get massacred, and instead of fighting they grabbed two of the Clerics adamantite throwing hammers, ran away, and started a Goblin nation with their magical weapons.

3. That time they intentionally made life Hell for an old mayor of a small village, and just kept pushing until he snapped. Sure he was old, four levels lower than the party, and arthritic, but he was also a frenzied Beserker and rolled three crits in a row, and downed the overpowered Cleric that nothing had taken down before.

4. That time fifteen kobolds attacked the lone Rogue... at level sixteen (how would they know he was a God compared to them). He brought one home, and the Sorcerer kept it as a pet.

I play five different groups with about fifteen different people (some overlap), and surprise, fun, or WTF moments is needed for someone to remember a fight in my groups 😊

Statistics:Posted by Lamoron — Tue Dec 31, 2019 9:47 am


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2019-12-30T23:39:322019-12-30T23:39:32 https://fasagames.com/forum/viewtopic.php?t=1510&p=11233#p11233 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]> Statistics:Posted by Slimcreeper — Mon Dec 30, 2019 11:39 pm


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2019-12-30T23:35:432019-12-30T23:35:43 https://fasagames.com/forum/viewtopic.php?t=1510&p=11232#p11232 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]> Statistics:Posted by Slimcreeper — Mon Dec 30, 2019 11:35 pm


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2019-12-30T14:42:402019-12-30T14:42:40 https://fasagames.com/forum/viewtopic.php?t=1510&p=11225#p11225 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]>
Mataxes wrote:
Mon Dec 30, 2019 4:17 am
Yeah, having looked over this thread I think part of the issue is the small group and selected Disciplines. With only one physical combatant and two magicians, it's not surprising the Swordmaster goes down and you find yourself falling back into a more close-combat role (and taking abilities to help out in that regard).

I'm not intending to assign blame or anything. Balancing encounters can be difficult, and doing so for a small, generally squishy group is even tougher. I obviously don't have all the details, but I have to echo Sharkforce's suggestion of finding some way to boost your group through allies or mercenaries. The first thing I might look to as a GM is changing the rules on spirit summoning, and perhaps use a guardian spirit (ED4 GM, page 380) to fill a role similar to an animal companion.
This is why I created the thread in the first place. The Bone Spirit seemed like a good way of getting some more boots on the ground without turning to multi-discipline or making house rules, but the "tether" issue sort of ruins it. I'll give your ideas some thought.

Edit: We were six players to begin with, which is why our discipline selection is weird. The Warrior, the Beast Master, and the Thief have quit due to RL complications :D

Statistics:Posted by Lamoron — Mon Dec 30, 2019 2:42 pm


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2019-12-30T04:17:032019-12-30T04:17:03 https://fasagames.com/forum/viewtopic.php?t=1510&p=11222#p11222 <![CDATA[Re: Questions for movement: Summon Bone Spirit]]>
I'm not intending to assign blame or anything. Balancing encounters can be difficult, and doing so for a small, generally squishy group is even tougher. I obviously don't have all the details, but I have to echo Sharkforce's suggestion of finding some way to boost your group through allies or mercenaries. The first thing I might look to as a GM is changing the rules on spirit summoning, and perhaps use a guardian spirit (ED4 GM, page 380) to fill a role similar to an animal companion.

Statistics:Posted by Mataxes — Mon Dec 30, 2019 4:17 am


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