Well, first post, may as well be a nostalgic look back at some 14/15 years playing FS!
My first ever session was the most memorable, the GM was very good despite it being my first game with a new group. I also didn't know the setting or the system. I was playing my noble, a Hawkwood, Sir Daniel Kieron Hawkwood to be precise - a character I went on to play in weekly sesssions for a few years, but I digress;
I was performing as a translator onboard an Obun ship which was being captained by an elderly and more experienced Hawkwood. It was meant to be a simple training exercise however we became aware of another craft on sensors - eventually, and not far from Gwyneth, we learnt it was a Symbiont spore vessel (Probably of the GM's devising). I didn't know what it was due to my ignorance of the system until all hell broke loose, the GM kicked in some pounding soundtrack background music and I was rolling dice like I was in Vegas (Being from the UK it was an odd situation as I've never been to the US nor, at that point, a casino). Another player leant over; "You played Starcraft?" - "Yeah" - "You seen The Thing?" - "Duh. Yeah" - "Combine Zerg and The Thing. Symbionts."
We came under fire from a second Symbiont vessel that had been missed off sensors - a support/structural beam impaled the Captain and I was then left with a bridge full of young Obun looking to me for guidance;
"Open fire!"
"But Captain, we're too far away and they're entering the atmosphere!"
"Then follow damn you! See to it man and make haste!"
"This isn't an atmospheric ship Captain, we can't."
"You can and you WILL! That filth will not taint the beauty of my homeworld. All weapons focus on that vile vessel and let loose!"
Proceed to many Obun pleas to not follow due to the craft being incapable of atmospheric travel and much gusto in the RP dept. from myself insisting and demanding we did so. It worked - barely - and we stopped it.
The reason it was so memorable? Any Charioteer from then on referred to it as the "DK maneauver" - how to bounce an non-atmospheric craft across an atmosphere whilst raining fire onto an eneny target - they were taught it in flight school and by other Charioteers.
DK went on to some pretty memorable capers and an explosively awesome and for me a rather emotional death fighting off Vuldrok using a space-craft as a battering ram whilst his comrades, confidants and colleagues made their hasty escape in the life-pods. I miss DK!
There are many other fine and epic moments our group had - from players being purely daft (Long story, but results in the oft used insult in and out of games now of "Do it or I'll kick you naked. And I have a grenade." through to quite emotional NPC deaths, lofty political and Noble ascenions and sullying ourselves with cybernetic orgies, narcotics and other vileness.
I have so many. I can say that bar no other game FS has ignited our imaginations and kept us entertained more than any other game for many years. I have many loves; Exalted, SLA Industries, Cthulhutech, Trinity, WoD, Rolemaster .... but it's FS that gives us the best anecdotes.