http://www.fasagames.com/blog/?post_id= ... of-talents
I suspect this one to generate a bit of discussion. Have at it!
Fourth Edition Preview -- A whole lot of talents
- Mataxes
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Fourth Edition Preview -- A whole lot of talents
Josh Harrison --
Troubadour and Magic Theorist
Line Developer: Earthdawn
Troubadour and Magic Theorist
Line Developer: Earthdawn
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Re: Fourth Edition Preview -- A whole lot of talents
Interesting, and it covers many of my home fixes for lots of talents that I went over in 1st Ed. Now, to implement a catch all athletics skill/talent!
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Re: Fourth Edition Preview -- A whole lot of talents
Abate Curse isn't useless! Abate Curse isn't useless! Abate Curse isn't useless! Abate Curse isn't useless!
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Re: Fourth Edition Preview -- A whole lot of talents
Hey look it's D&D with a different dice system.
I got flanking, I got flanking w00t!, w00t!. Backstab, Backstab. I win Earthdawn!
I got flanking, I got flanking w00t!, w00t!. Backstab, Backstab. I win Earthdawn!
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Re: Fourth Edition Preview -- A whole lot of talents
Just two of my opinions about the new talent mechanics
Parry - You should keep it. Mechanically it's the same as the Avoid Blow, it's true, but it gave the "warrior disciplines" the edge, that they can counter more than one attack in a round (if they learned both).
Stealthy Stride - Again, the edge... the Thief and Scout could more early and easily hide, than the others. That's why the knack was a good thing.
Anyway good job
Parry - You should keep it. Mechanically it's the same as the Avoid Blow, it's true, but it gave the "warrior disciplines" the edge, that they can counter more than one attack in a round (if they learned both).
Stealthy Stride - Again, the edge... the Thief and Scout could more early and easily hide, than the others. That's why the knack was a good thing.
Anyway good job
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