Free talents at 1st circle

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bleeding
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Free talents at 1st circle

Postby bleeding » Fri Jan 02, 2015 12:03 pm

Hello

I'm reading the Disciplines in the not finished yet pdf I downloaded from the last KS update and I see some Disciplines have free talent and Karma bonus at first circle while other Disciplines have nothing at all. Is that normal ?

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etherial
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Re: Free talents at 1st circle

Postby etherial » Fri Jan 02, 2015 12:08 pm


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Re: Free talents at 1st circle

Postby bleeding » Fri Jan 02, 2015 12:36 pm

Well, one more point is not what I call more powerful... too bad these Disciplines don't have a "special thing" at first circle.

Btw, the Warrior doesn't have any bonus at first circle, his Durability remains the same.

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etherial
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Re: Free talents at 1st circle

Postby etherial » Fri Jan 02, 2015 1:32 pm


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Re: Free talents at 1st circle

Postby Mataxes » Fri Jan 02, 2015 3:31 pm

Generally, the free talent will either be flavorful or significant to the Discipline in some way -- in either case, it is usually something where spending Legend Points to increase it would either be considered a waste or an obligation.

For example, Call Missile (Archer). Very flavorful, fits the Discipline really nicely, but generally speaking not something people would willingly spend Legend on. Making it a Discipline (required) talent would feel like a rip-off, and making it optional would generally mean that nobody would take it because there are better or more powerful options available.
Josh Harrison --
Troubadour and Magic Theorist
Line Developer: Earthdawn


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