An adept has a far stronger pattern.
It would be the difference between a 40 watt incandescent bulb and a halogen lamp. However, you would have to analyze the pattern to see the color (determine the discipline)
being a non-adept
- werefrog
- Posts: 19
- Joined: Sun Nov 27, 2011 5:22 pm [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
Barsaive Emergent: , 1st Circle Elven Adept[quote author=griton]Werefrog FTW![/quote][quote author=ED_Chronicler]to quote Griton: Werefrog FTW![/quote][quote author=avantio][move]Werefrog FTW![/move][/quote]
- Crusader
- Posts: 49
- Joined: Sat Dec 03, 2011 4:39 pm [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
For added spice you can make him an adept of a mad passion, like Vestrial or Raggok.
-
- Posts: 140
- Joined: Wed Nov 23, 2011 10:08 am [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
u mean a questor? excellent idea!
- Crusader
- Posts: 49
- Joined: Sat Dec 03, 2011 4:39 pm [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
Err yes, meh!
- Drucifer
- Posts: 39
- Joined: Fri Dec 02, 2011 8:04 pm [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
Mundanes in a world with adepts must be very ingenuitive to get around their own limitations.
It is quite possible that the individual is a gifted thinker or artist but not capable of doing the necessary deeds required of adept-hood. Think of a serial killer, they are generally have above average intelligence and very cunning and yet they are serial killers. They out think police everyday.
It is quite possible that the individual is a gifted thinker or artist but not capable of doing the necessary deeds required of adept-hood. Think of a serial killer, they are generally have above average intelligence and very cunning and yet they are serial killers. They out think police everyday.
Tableau Infractus
Tableau Infractus
Fans are the life blood of any game system... Go get some new blood.
Tableau Infractus
Fans are the life blood of any game system... Go get some new blood.
- Crusader
- Posts: 49
- Joined: Sat Dec 03, 2011 4:39 pm [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
Indeed. And of course, they don't play fair. A mundane with any sort of intelligence will never face adepts in direct combat. An assassin will strike and disappear, never giving the enemy the chance to respond.
-
- Posts: 140
- Joined: Wed Nov 23, 2011 10:08 am [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
i just realized I dont know why a non-adept with enough funds wouldnt wear MULTIPLE absorb blow charms, practicaly pumping up his "HP" in a direct combat. assuming he has more than one, and turns both on, will his charms cooperate and absorb the first 24 damage, or not?
-
- Posts: 289
- Joined: Fri Dec 02, 2011 9:28 pm [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
imho:
if the use of the blood charms in a campaign is widespread, the depatterning rule should be enforced and not be only an optional rule.
the culture in barsaive depict the use of blood magic as generally "a bad thing".
so if you dont want to use the depatterning rule, a non adept who bombs himself with blood charm will become shunned feared ostracized etc.etc, because it's apparent that the person isnt a sane of mind or is just serving a mad passion or whatever, but he is basically doing an evil thing on himself to be able to do more evil to the rest of the population
if the use of the blood charms in a campaign is widespread, the depatterning rule should be enforced and not be only an optional rule.
the culture in barsaive depict the use of blood magic as generally "a bad thing".
so if you dont want to use the depatterning rule, a non adept who bombs himself with blood charm will become shunned feared ostracized etc.etc, because it's apparent that the person isnt a sane of mind or is just serving a mad passion or whatever, but he is basically doing an evil thing on himself to be able to do more evil to the rest of the population
-
- Posts: 140
- Joined: Wed Nov 23, 2011 10:08 am [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
thanks for these informative viewpoint!
however in this case: absorb blow charm's DR is 0.
however in this case: absorb blow charm's DR is 0.
-
- Posts: 289
- Joined: Fri Dec 02, 2011 9:28 pm [phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1266: count(): Parameter must be an array or an object that implements Countable
Re: being a non-adept
i made the same objection and the answer was (arma quoted here)
since you have to ROLL for depatterning, even if it's a 0 base value, if you roll a 1 (or combinations of 1) is a fumble and so you get depatterned.
so the 0 doesnt block the depatterning process, is just slightly less probable.
i wrote fumble, but it's called "rule of 1", pag. 15 player handbook.
(if all the dices rolled for an action test are 1, the action is failed even if the difficulty is ..)
since you have to ROLL for depatterning, even if it's a 0 base value, if you roll a 1 (or combinations of 1) is a fumble and so you get depatterned.
so the 0 doesnt block the depatterning process, is just slightly less probable.
i wrote fumble, but it's called "rule of 1", pag. 15 player handbook.
(if all the dices rolled for an action test are 1, the action is failed even if the difficulty is ..)
Who is online
Users browsing this forum: No registered users and 7 guests