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The Noble percentage
Posted: Sun Nov 01, 2015 7:07 am
by Bertjammin
I have what I figure to be quite a high proportion of Noble PCs in my game but I wondered if that truly was the case. What percentage of your players play as nobility?
Re: The Noble percentage
Posted: Sun Nov 01, 2015 10:17 am
by Angelman
I usually have one or two nobles in a 4-5 person cadre, typically a main-man dude with at most a noble retainer cousin or similar + a priest and other dudes. Aliens and serfs/freemen are at least as popular as nobles in my groups, I think.
Re: The Noble percentage
Posted: Sun Nov 01, 2015 1:21 pm
by Bertjammin
As it currently stands we have five out of six PCs are nobles.
Re: The Noble percentage
Posted: Mon Nov 02, 2015 12:41 pm
by Holz
My gaming groups have 1 to 2 nobles on a group of 6-7.
I had other parties with no nobles before as well.
Re: The Noble percentage
Posted: Tue Nov 03, 2015 6:53 pm
by Leviathan of Maddoc
We originally had a lot of nobles. Now when we have nobles they're often very low rank or Bastards.
Re: The Noble percentage
Posted: Tue Nov 17, 2015 3:42 am
by Hygric
2 out of 4 nobles in my regular cast of players, the other two being guilders. Irregular cast are 1 noble and 1 clergy. So 50% for my little group of miscreants.
Re: The Noble percentage
Posted: Tue Nov 24, 2015 1:56 pm
by Grummore
First and last FS campaign, there was no noble. In most campaign setting we play in, there's often a character of higher standing and curiously, this time, even if there is plenty of occasions to create one, there was none. There was a charioteer, a vorox, a jack of all trade and a brother battle.
Re: The Noble percentage
Posted: Wed Nov 25, 2015 6:05 am
by Bertjammin
Re: The Noble percentage
Posted: Sat Dec 05, 2015 8:52 pm
by Grummore
Re: The Noble percentage
Posted: Tue Dec 08, 2015 4:23 am
by Bearman
1 noble, Li Halan on the run from her family because she fears they'll find out she's a psychic. Pretends to be a merchants daughter.
1 street urchin reformed by the Avestites and now an inquisitor.
1 brother battle and bastard offspring of a Hazat knight.
1 Scraver/assassin.
1 Charioteer who turned out to be the descendant of an Al Malik noble and heir to a small fief on Criticorum.
The Charioteer didn't know his character would turn out to be a noble I just thought it would work well for the campaign and introduce a lot of courtly intrigue, scheming and plotting on top of the quest they're on.