The Noble percentage
- Bertjammin
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The Noble percentage
I have what I figure to be quite a high proportion of Noble PCs in my game but I wondered if that truly was the case. What percentage of your players play as nobility?
"The crazy ol' Vorox"
Something witty, pithy and observant ought to go here.
Oh well.
Follow my current campaign and my general musings about GMing Fading Suns at: http://trialsofarcadia.blogspot.co.uk/
Something witty, pithy and observant ought to go here.
Oh well.
Follow my current campaign and my general musings about GMing Fading Suns at: http://trialsofarcadia.blogspot.co.uk/
- Angelman
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Re: The Noble percentage
I usually have one or two nobles in a 4-5 person cadre, typically a main-man dude with at most a noble retainer cousin or similar + a priest and other dudes. Aliens and serfs/freemen are at least as popular as nobles in my groups, I think.
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- Bertjammin
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Re: The Noble percentage
As it currently stands we have five out of six PCs are nobles.
"The crazy ol' Vorox"
Something witty, pithy and observant ought to go here.
Oh well.
Follow my current campaign and my general musings about GMing Fading Suns at: http://trialsofarcadia.blogspot.co.uk/
Something witty, pithy and observant ought to go here.
Oh well.
Follow my current campaign and my general musings about GMing Fading Suns at: http://trialsofarcadia.blogspot.co.uk/
Re: The Noble percentage
My gaming groups have 1 to 2 nobles on a group of 6-7.
I had other parties with no nobles before as well.
I had other parties with no nobles before as well.
To hell with information, ammunition is ammunition.
If brute for ain't working you ain't using enough.
Fan site of the FS Universe: https://fadingsunsbr.wordpress.com/portal/
If brute for ain't working you ain't using enough.
Fan site of the FS Universe: https://fadingsunsbr.wordpress.com/portal/
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Re: The Noble percentage
We originally had a lot of nobles. Now when we have nobles they're often very low rank or Bastards.
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Re: The Noble percentage
2 out of 4 nobles in my regular cast of players, the other two being guilders. Irregular cast are 1 noble and 1 clergy. So 50% for my little group of miscreants.
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Re: The Noble percentage
First and last FS campaign, there was no noble. In most campaign setting we play in, there's often a character of higher standing and curiously, this time, even if there is plenty of occasions to create one, there was none. There was a charioteer, a vorox, a jack of all trade and a brother battle.
- Bertjammin
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Re: The Noble percentage
"The crazy ol' Vorox"
Something witty, pithy and observant ought to go here.
Oh well.
Follow my current campaign and my general musings about GMing Fading Suns at: http://trialsofarcadia.blogspot.co.uk/
Something witty, pithy and observant ought to go here.
Oh well.
Follow my current campaign and my general musings about GMing Fading Suns at: http://trialsofarcadia.blogspot.co.uk/
- Bearman
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Re: The Noble percentage
1 noble, Li Halan on the run from her family because she fears they'll find out she's a psychic. Pretends to be a merchants daughter.
1 street urchin reformed by the Avestites and now an inquisitor.
1 brother battle and bastard offspring of a Hazat knight.
1 Scraver/assassin.
1 Charioteer who turned out to be the descendant of an Al Malik noble and heir to a small fief on Criticorum.
The Charioteer didn't know his character would turn out to be a noble I just thought it would work well for the campaign and introduce a lot of courtly intrigue, scheming and plotting on top of the quest they're on.
1 street urchin reformed by the Avestites and now an inquisitor.
1 brother battle and bastard offspring of a Hazat knight.
1 Scraver/assassin.
1 Charioteer who turned out to be the descendant of an Al Malik noble and heir to a small fief on Criticorum.
The Charioteer didn't know his character would turn out to be a noble I just thought it would work well for the campaign and introduce a lot of courtly intrigue, scheming and plotting on top of the quest they're on.
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