The Sathra Effect mechanics

Discussion on game mastering Fading Suns. May contain spoilers; caution is recommended!
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Tupteq
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The Sathra Effect mechanics

Postby Tupteq » Mon Apr 13, 2015 12:00 pm

I found some notes about Sathra Effect in The Dark Between The Stars (p. 39). Mechanically it's a roll of Calm+Drive (-6 for all except of pilot), but how to adapt it to FSR? There's no Calm anymore.

Also - don't you think using Drive (Spacecraft Control) skill seems to be odd for me. Especially if rolled by passengers.

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Angelman
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Re: The Sathra Effect mechanics

Postby Angelman » Mon Apr 13, 2015 2:16 pm

We'll update those rules when we get to it, but for now I would use Will+Self Control or something :)
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Re: The Sathra Effect mechanics

Postby Bogie » Fri Apr 17, 2015 3:05 pm

Calm+Drive.. that does seem like a weird choice.

I might actually go with Faith + Self Control. Those with strong faith may more easily resist the call to Sathraism. I suppose that might open us a bit to discuss what Faith actually defines in the game but it feels right to me. :)
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Angelman
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Re: The Sathra Effect mechanics

Postby Angelman » Fri Apr 17, 2015 6:36 pm

Good point, if the object is to resist Sathraism, but Faith+Self Control to use the Sathraist powers? hm... I guess that could work, and it opens an interesting ontological question regarding what faith is in FS :D
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