More questions about combat

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Tupteq
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Joined: Mon Oct 13, 2014 3:55 pm
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More questions about combat

Postby Tupteq » Wed Dec 10, 2014 7:26 pm

Ha all. After my last FS session I have even more questions about combat. I know I may be annoying, but also I hope nobody'll ban me because of this :)

Here are my questions:

Can sniper use aggressive stance to get +4 goal modifier? Can shooter aim in defensive stance, then change stance to aggressive in last turn to get both +4 for stance and an aiming bonus?

Does unsuccessful attack reduce Defense of target? By unsuccessful I mean completely failed roll (not just lack of VPs).

What does mean +1 goal bonus of plastic shield and buckler? Does it reduce off-hand penalty or maybe it's used when shield is used to attack?

How to learn fighting styles after character creation? Is it possible at all? Does it cost experience points? How about Languages and Spacer (and probably some other) Benefices?

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Angelman
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Re: More questions about combat

Postby Angelman » Wed Dec 10, 2014 7:47 pm

Writer, editor, & developer for:
. (Fading Suns Revised: PG, GMG, Criticorum Discord)
(numerous projects)

Tupteq
Posts: 28
Joined: Mon Oct 13, 2014 3:55 pm
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Re: More questions about combat

Postby Tupteq » Thu Dec 11, 2014 6:33 pm


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Angelman
Posts: 1034
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Re: More questions about combat

Postby Angelman » Thu Dec 11, 2014 7:19 pm

Standing still is a goal +0 situation for a shooter, just like it is for a melee combatant. Taking your time to prepare a shot from a stable position would be an aim.
Writer, editor, & developer for:
. (Fading Suns Revised: PG, GMG, Criticorum Discord)
(numerous projects)


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