Mutants/Cyborgs/Aliens in the Phoenix Guard
Posted: Wed Jul 09, 2014 9:58 am
Hi all! I'm completely new to RPing in the FS universe, having only played the PC game for many years, so please excuse my ignorance while I learn these concepts. Here's my question:
I understand psychics form a component of the Phoenix Guard, but is there any precedent for mutants, cyborgs, and aliens to serve? Would there be any non-Hawkwood human troops who are loyal to the emperor, if not to his house (perhaps being from the Stigmata garrison)? As time has gone on, has the emperor actively recruited or initiated new guardsmen or does he only draw from veterans of the Emperor Wars?
I am putting together a campaign in which my players will have to impersonate guardsmen and I know from experience that some members of our group have a weird aversion to playing human characters. I want to place as few constrains on character creation as possible for my players and I would rather change the campaign to fit them rather than the other way around. So do I need to rework the Phoenix Guard part?
Thanks!
I understand psychics form a component of the Phoenix Guard, but is there any precedent for mutants, cyborgs, and aliens to serve? Would there be any non-Hawkwood human troops who are loyal to the emperor, if not to his house (perhaps being from the Stigmata garrison)? As time has gone on, has the emperor actively recruited or initiated new guardsmen or does he only draw from veterans of the Emperor Wars?
I am putting together a campaign in which my players will have to impersonate guardsmen and I know from experience that some members of our group have a weird aversion to playing human characters. I want to place as few constrains on character creation as possible for my players and I would rather change the campaign to fit them rather than the other way around. So do I need to rework the Phoenix Guard part?
Thanks!