New Fading Suns MUSH: Star Crusade
Posted: Mon Oct 22, 2012 10:11 pm
Some of you may have MUSHed before in the dark ages of text-based roleplaying; others of you may have not.
Regardless, we have just opened new game set on Yathrib, the world of the Prophet's revelation. It's set in 5001, there is war with the Kurgans - a very Kingdom of Heaven-y vibe - and it promises to be great fun.
What is MUSHing? Well, in essence, you have a character that moves through a grid (in our case Akko, the major city on the planet held by the Known Worlds) and you interact with other players as well as plots run by staff. It's probably more like LARPing then tabletop, though we run a lot of tabletop-like plots, and it has a lot of writing akin to what you'd expect from some sort of PBEM game.
If you're interested, check out our website at http://starcrusade.fadingsuns.org. The main setting document is the Imperial Survey. Even better, log on! Just telnet to mush.fadingsuns.org port 5001.
Regardless, we have just opened new game set on Yathrib, the world of the Prophet's revelation. It's set in 5001, there is war with the Kurgans - a very Kingdom of Heaven-y vibe - and it promises to be great fun.
What is MUSHing? Well, in essence, you have a character that moves through a grid (in our case Akko, the major city on the planet held by the Known Worlds) and you interact with other players as well as plots run by staff. It's probably more like LARPing then tabletop, though we run a lot of tabletop-like plots, and it has a lot of writing akin to what you'd expect from some sort of PBEM game.
If you're interested, check out our website at http://starcrusade.fadingsuns.org. The main setting document is the Imperial Survey. Even better, log on! Just telnet to mush.fadingsuns.org port 5001.