[ED4] Hex map, scale and Sprint
Posted: Wed Jan 28, 2015 2:56 pm
ED4 seems to have dropped the whole concept of the Hex map except for a brief side note explaining to cut down every distance references by a factor of two. (1 Hex = 2 yards)
So, basically, nothing really changes. Except for the Sprint talent where in 3rd ed. it improved the movement rate of the character by one per rank (meaning one hex per rank and so 2 yards per rank). And then in 4th ed, the text seems to just have been cut and pasted but in this context it doesn't mean Hexes. But only one yard per rank (thus 1 Hex per 2 ranks if using a map).
Is it intentionnal or could it it be just a mistake by borrowing the text of the former edition?
So, basically, nothing really changes. Except for the Sprint talent where in 3rd ed. it improved the movement rate of the character by one per rank (meaning one hex per rank and so 2 yards per rank). And then in 4th ed, the text seems to just have been cut and pasted but in this context it doesn't mean Hexes. But only one yard per rank (thus 1 Hex per 2 ranks if using a map).
Is it intentionnal or could it it be just a mistake by borrowing the text of the former edition?