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FASA Games, Inc. • [ED4] Matrices - Page 2
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Re: [ED4] Matrices

Posted: Thu Feb 05, 2015 4:19 pm
by Panda
I disagree based on playtesting and trying to abuse the system - Versatility should not be able to be used to take unlimited spell matrices. Any spell matrices learned from another discipline count as the talent option from said discipline - meaning if you are an Elementalist who has learned all of their spell matrices, another Elementalist cannot teach you the same spell matrices as you already have them. As well, if you then learn the spell matrices from a Nethermancer and eventually take the discipline, you cannot then also select those spell matrices as talent options since you have already learned them.

There are a number of reasons for this - I had them all typed out, then the internet ate them. Or maybe my stupid fingers pressed the magical combination of keys which made me go back to the previous page and everything was lost. Those are the same thing, right? It is something each group should decide for themselves, but with the knowledge there are reasons to put these limitations in place and equating Versatility to thread items is not a good way to justify allowing all of the spell matrices.

Re: [ED4] Matrices

Posted: Thu Feb 05, 2015 6:28 pm
by Kasbak

Re: [ED4] Matrices

Posted: Thu Feb 05, 2015 6:33 pm
by Panda
This is not how Thread Weaving works. Additional Thread Weaving talents do not grant the ability to attach more threads, only the highest ranked talent counts for this purpose.

Re: [ED4] Matrices

Posted: Thu Feb 05, 2015 9:41 pm
by Spader

Re: [ED4] Matrices

Posted: Fri Feb 06, 2015 12:23 am
by Roth

Re: [ED4] Matrices

Posted: Fri Feb 06, 2015 2:20 am
by Panda

Re: [ED4] Matrices

Posted: Fri Feb 06, 2015 2:06 pm
by Spader
Just by curiosity, while you were working on the rules of the forth edition, have you ever thought of making Thread Weaving a free talent or something related to half magic? Something like you did with Karma ritual and Durability...

Re: [ED4] Matrices

Posted: Fri Feb 06, 2015 2:19 pm
by Panda
It was a topic which came up and was evaluated during playtesting and development. As with all things, there were pros and cons to going in either direction. Ultimately, based on the feedback and direction, the current situation is were it ended up.

If anyone finds the costs based on the situation onerous, which is perfectly fair, my suggestion is to make them free talents (as you suggested) rather than allow each thread weaving talent to have its own host of threads. Effectively unlimited thread items can have some unfortunate side effects. Such as the t'skrang with the same fashion sensibilities as Mr. T; he had all of the necklaces - all of them. It also puts adepts who choose to follow a single discipline at a significant disadvantage compared to those who follow multiple disciplines.

Re: [ED4] Matrices

Posted: Fri Feb 06, 2015 2:55 pm
by Spader
It could also be that Thread Weaving is only ONE talent that counts for all disciplines. Except that is the discipline in itself that grant Thread Weaving special behavior (like weaving spell threads)...

Something like:
1st Circle
Weave Elemental magic: The elementalist is able to weave elemental spells using his Thread Weaving Talent.


Of course, it would shut the door for humans trying short cuts to learn new kinds of spells via Versatility, but...

Re: [ED4] Matrices

Posted: Fri Feb 06, 2015 4:17 pm
by Dark Schneider
It would also cause an issue of limiting your thread weaving to your circle. Especially with mage classes where they are more likely to raise that in order to be able to weave extra threads into a spell