Pre-art draft feedback
Re: Pre-art draft feedback
But there is no need to maintain illusion that they switched places since they actualy did that. (I was talking about True Switch, my mistake I didn't pointed that out).
Duvvelsheyss
Re: Pre-art draft feedback
This looks like a copy paste error which was missed.
Earthdawn Developer and I have a gaming , though, let's face it, it is really an Earthdawn blog which also happens to have some reviews.
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Re: Pre-art draft feedback
Well that makes more sense.
Yes, that is an error.
Yes, that is an error.
Josh Harrison --
Troubadour and Magic Theorist
Line Developer: Earthdawn
Troubadour and Magic Theorist
Line Developer: Earthdawn
Re: Pre-art draft feedback
In 4th Ed It is possible to spend karma on every talent or just discipline ones?
Duvvelsheyss
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Re: Pre-art draft feedback
All talents you know through your Discipline(s).
You may not spend Karma on talents known through Versatility.
You may not spend Karma on talents known through Versatility.
Josh Harrison --
Troubadour and Magic Theorist
Line Developer: Earthdawn
Troubadour and Magic Theorist
Line Developer: Earthdawn
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Re: Pre-art draft feedback
Hello,
Did I miss something? Is there a full "pre-art" draft of the Player's Handbook floating around somewhere?
Thanks!
Lou
Did I miss something? Is there a full "pre-art" draft of the Player's Handbook floating around somewhere?
Thanks!
Lou
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Re: Pre-art draft feedback
As a last sanity check before going to press (since we weren't going to hit GenCon), I opened up the opportunity for a limited number of KS backers to get a look at the pre-art layout draft to try and catch and squash last-minute bugs and errors.
Josh Harrison --
Troubadour and Magic Theorist
Line Developer: Earthdawn
Troubadour and Magic Theorist
Line Developer: Earthdawn
Re: Pre-art draft feedback
I would have loved to get in on this, but between playing host to an international guest this month and my own GenCon prep, I simply did not have the time available. I probably won't have any mental cycles available at least until after GenCon is done, more likely not until September. That of course is assuming I ever get some cycles freed up.
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Re: Pre-art draft feedback
I am only halfway through my proofread and first I'd like to say I really like all the changes. Some didn't make sense till later and some of these are quite a bit different than 1st edition which is what I last played and am playing now. Reading a book in the mindset of the old rules is a bit of a problem for me, I can say halfway through the book I did not pick up on the fact that you could spend karma on all talents in your discipline. I realized you could not on versatility and I'll assume not on windlings astral sight either?? So the only purpose of discipline talents is they are the ones you have to increase to go up a circle? So if you can use karma on discipline talents and talent options what is the point of some of the karma abilities? Cavalrymen can use karma on all charging attacks at 3rd circle. But apparently they already could. Can you spend multiple karma on actions eventually? Or is that just an added benefit for skills if you choose to use them? Thanks for the hard work. Really loving it and hope you will let us help with the other books too.
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Re: Pre-art draft feedback
I'm curious about the decision that led to arranging the chapters the way they are. Many books I've read explain the basics of the game, then explain, chapter by chapter, all the options available to create your character. The Character Creation chapter explains all the stages for creating a character, which is a great Table of Contents for the remainder of the book.
Mainly, I don't understand why Building your Legend isn't at the back of the book.
Mainly, I don't understand why Building your Legend isn't at the back of the book.
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