GM's Guide -- Anything you would like to see?

Discussion on the Earthdawn game line, errata, and feedback not related to playing or GMing.
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Mataxes
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Re: GM's Guide -- Anything you would like to see?

Postby Mataxes » Sat Jan 24, 2015 7:20 pm

Josh Harrison --
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teroks
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Re: GM's Guide -- Anything you would like to see?

Postby teroks » Sun Jan 25, 2015 1:45 am

Well... I don't know if everything is decided or so, but I give my thoughts....

Usually more horrors, is always good.

Magical items, cursed items

Plot hook examples tied to Horrors

Herbs and poisons

Maybe some alternate rules (if some will be added)

Some notable persons, groups etc. in Barsaive

Try to avoid overly written how to GM, what are RPGs etc. It is well overly written in most games at nowadays and basically experienced GM pays extra from 30 pages (in worst case scenario) that they don't even read.

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Mataxes
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Re: GM's Guide -- Anything you would like to see?

Postby Mataxes » Sun Jan 25, 2015 10:52 am

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Re: GM's Guide -- Anything you would like to see?

Postby Sangeet » Mon Jan 26, 2015 8:01 am

Do we get more Information in the GM guide about: Iopus ? As far as i have read, they should be now the new main enemy after the theran threat isnt any longer the main theme in Barsaive?

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Re: GM's Guide -- Anything you would like to see?

Postby teroks » Tue Jan 27, 2015 12:49 pm

Oh....forgot to mention. Traps.

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Re: GM's Guide -- Anything you would like to see?

Postby Mataxes » Tue Jan 27, 2015 12:53 pm

What about traps?
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Re: GM's Guide -- Anything you would like to see?

Postby teroks » Tue Jan 27, 2015 1:03 pm

Would be nice to see in GMs guide, or in future products. Both, magical and non-magical.

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Re: GM's Guide -- Anything you would like to see?

Postby Mataxes » Tue Jan 27, 2015 1:06 pm

There are traps in the GM guide, with a few examples (as well as things that are mechanically very similar to traps, like cave ins and such).
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Re: GM's Guide -- Anything you would like to see?

Postby Spader » Fri Jan 30, 2015 3:19 pm

Having a chart listing every creatures with informations like: where they live, number per encounter, legend award (for challange rating), nocturnal or diurnal...

This tool could be much useful for picking up random encounter on the fly according to environnement and the circle of the players.

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Re: GM's Guide -- Anything you would like to see?

Postby Baravakar » Sun Feb 01, 2015 12:00 pm



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