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Re: GM's Guide -- Anything you would like to see?
Posted: Tue May 20, 2014 1:06 pm
by Kasbak
Re: GM's Guide -- Anything you would like to see?
Posted: Tue May 20, 2014 3:27 pm
by etherial
Re: GM's Guide -- Anything you would like to see?
Posted: Tue May 20, 2014 4:58 pm
by kosmit
Put them in the form of 3rd ED stats and you will be praised!
Re: GM's Guide -- Anything you would like to see?
Posted: Tue May 20, 2014 6:18 pm
by Mataxes
Airships and Riverboats are slated for the Companion. They need more work, so rather than rush them for the GM Guide they'll come later.
NPC adept stats will be included in the GM screen insert, and the plan is to have it available as a free download.
Re: GM's Guide -- Anything you would like to see?
Posted: Tue May 20, 2014 7:07 pm
by Slimcreeper
I'd like mine to come with free babysitting.
Re: GM's Guide -- Anything you would like to see?
Posted: Wed May 21, 2014 10:56 am
by Kasbak
I like the NPC data going with the GM screen insert; that's a logical place for it.
Down time scheduling has been mentioned, but one that has not come up is planning for future events. Given that Earthdawn is a long term game, it can get cumbersome keeping track of the future dates. How many times does the duration a year and a day come up? The book usually includes the small scale calendar, but I think perhaps if we could get something just a bit larger, big enough to put a note or two next to the date, and either scan copy or print from the pdf, it would be useful.
Re: GM's Guide -- Anything you would like to see?
Posted: Wed May 21, 2014 11:44 am
by Utsukushi
Re: GM's Guide -- Anything you would like to see?
Posted: Wed May 21, 2014 3:59 pm
by kevsur
i would like to see a list of which areas creatures and beast are in.
more info on the weather patterns like break down on average temps for the month and rainfall.
maybe maps for all major cites
Re: GM's Guide -- Anything you would like to see?
Posted: Wed May 21, 2014 5:02 pm
by kosmit
I will opt for maps of major cities
I was always curious why Serpent River lack maps for all t'skrang houses.
Re: GM's Guide -- Anything you would like to see?
Posted: Thu May 22, 2014 9:01 pm
by Spader
I think every creatures, horrors, horror constructs, etc., should have a nice picture with it.
Poisons should be priced for the nasty thives who try to get some one the black market.
The making of potion, poultices and poisons should be well covered.
I have an elementalist player who's growing herbs for healing potions. He uses all his magic to maximize the crop and I fear this could get out of hand soon.
The whole chapter on "The Healing Art" has never been of use to me.
I think that's it... for now...