A new Developer's Blog? Why yes!

Discussion on the Earthdawn game line, errata, and feedback not related to playing or GMing.
Roth
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Re: A new Developer's Blog? Why yes!

Postby Roth » Thu May 29, 2014 1:03 pm


Xandarth
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Re: A new Developer's Blog? Why yes!

Postby Xandarth » Tue Jun 24, 2014 2:50 am


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Mataxes
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Re: A new Developer's Blog? Why yes!

Postby Mataxes » Tue Jun 24, 2014 8:19 pm

No, there are two modifications to knockdown from a wound. The target only tests for knockdown if the damage result is at least +5 over the Wound Threshold. For example, if your WT is 10, you only test for knockdown if the damage dealt (after armor) is 15+. Second, the DN for the knockdown test is the damage over the WT, without the +3 modifier used in earlier editions.

So, Waterfall Slam 1) automatically triggers a knockdown test on a Wound regardless of damage dealt and 2) Adds its rank to the DN for the knockdown test.
Josh Harrison --
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ffyhlkain
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Re: A new Developer's Blog? Why yes!

Postby ffyhlkain » Wed Jun 25, 2014 5:29 am

I hope there will be an example for when to test in the player guide ;) So many ppl who asked how it works now.

Xandarth
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Re: A new Developer's Blog? Why yes!

Postby Xandarth » Wed Jun 25, 2014 2:29 pm

Thanks. That actually makes a lot of sense and I like that change. The system from 1st and 2nd where getting a wound gave you -1 to all rolls plus (typically always) knockdown often seemed like overkill. Adding the extra threshold before the secondary knockdown affect has a chance to proc makes that much better.

Telarus_KSC
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Re: A new Developer's Blog? Why yes!

Postby Telarus_KSC » Wed Jun 25, 2014 3:27 pm

It's really carved out an interesting niche for the Warrior. I also forsee much more use of the Attack to Knockdown combat option.


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