Re: Let's Talk About Forge
Posted: Wed Feb 26, 2014 9:04 pm
As of right now, it is eight hours a day for seven days (I believe I replaced "week" with seven days). Giving variable times based on size makes it a little too fiddly and not enough like a ritual. One which doesn't care what you are working with, but it must be done in the way Weaponsmiths have been doing for generations upon generations. The other way feels more like scheduling your Toyota for a timing belt replacement and new spark plugs - just fit it into the schedule and let me plug in the radiator flush and the distributer cap replacement around it.
Now, those are my Thoughts and how to explain the thought process behind the mechanics. How it functions are your table should absolutely be up to you. One of the things about ED that I quite like is the down time. It emphasizes a different pace. Rather than a frenetic action and rushing everywhere, there are times when you spend a while in one location and can make some connections. It gives the world time to breathe and grow.
Again, that's just me. If you want a faster pace and find the times listed don't work for you - change them.
Now, those are my Thoughts and how to explain the thought process behind the mechanics. How it functions are your table should absolutely be up to you. One of the things about ED that I quite like is the down time. It emphasizes a different pace. Rather than a frenetic action and rushing everywhere, there are times when you spend a while in one location and can make some connections. It gives the world time to breathe and grow.
Again, that's just me. If you want a faster pace and find the times listed don't work for you - change them.