death and death conditions + last chance
Posted: Mon Nov 26, 2012 9:30 pm
Hi all
we are having some troubles with the definition of death.
not the regular one, that is if your total hp lost is at any point equal or higher than your death threshold, but the other "conditions" that can be applied to death
1) we are using the bleeding option. if you are bleeding and your hp lost are =or> than your DT, you keep bleeding ? if not, when you stop ? is automatical ?
2) poisons: if you die by loss of hp but the poison is still "going", you keep losing hp even if you are under your DT ?
3) butchery: you are dead, your opponent keeps attacking and damaging you, is the hp loss kept tallied ?
these questions are tied with the 2 resources available to players, Last Chance spell and Last Chance Salve
we have noticed that you can use more than 1 LCS on the same dead toon. But how is going to work ?
you use the first one, and assuming your pc has all the RT, he does them
then if the pc isnt brought back to life, you can use another LCS after 1 hour
are the hp granted by that RT (if you have consumed all yours, the LCS gives you 1) added to those recovered by the previous use of an LCS ? and if yes, and you arent alive yet, you can take another LCS after the second hour and keep rolling and talling ?
also, the Last Chance spell can be used more than once on the same dead toon ?
are the results tallied or is one spell a one-shot thing that doesnt total with the subsequents LS spells used (if this is even possible) ?
this is because we cant understand exactly how the "death" is managed
i mean, i have a regular 40 UT and 50 DT (take those 2 numbers as examples)
i am at - 24 hp lost.
a lucky shot from an enemy mage does 46 hp of damage to me
i am brought to - 70, that is - 20 under my DT. I assume that the -20 means the blow has both killed me AND done me such a great damage that it will be hard, even by magic means, to "restore" life in my poor body
- my fellows adventurers use first a LS spell; lets say i roll a 12 hp recovered. i am still dead, but at - 8 hp now
are those 12 hp "kept", so a subsequent use of a LS salve can bring me up if i roll more than 8 hp on my RT (if i still have some) or the by the granted RT ?
lets say i am using the Bleeding Optional rule, at -70 (since the wound is 46 and my WT say is 10, the wound bleeds), i keep rolling the bleeding dice/accumulating the Bp, even if i am dead, until some do a "first aid" to me ?
or the bleeding doesnt accrue, since i am dead ?
well, it can be not so clear, but i will answer any question/write clarifications if the examples and the questions arent clear (now is late, and i need to sleep)
thanks anyway
we are having some troubles with the definition of death.
not the regular one, that is if your total hp lost is at any point equal or higher than your death threshold, but the other "conditions" that can be applied to death
1) we are using the bleeding option. if you are bleeding and your hp lost are =or> than your DT, you keep bleeding ? if not, when you stop ? is automatical ?
2) poisons: if you die by loss of hp but the poison is still "going", you keep losing hp even if you are under your DT ?
3) butchery: you are dead, your opponent keeps attacking and damaging you, is the hp loss kept tallied ?
these questions are tied with the 2 resources available to players, Last Chance spell and Last Chance Salve
we have noticed that you can use more than 1 LCS on the same dead toon. But how is going to work ?
you use the first one, and assuming your pc has all the RT, he does them
then if the pc isnt brought back to life, you can use another LCS after 1 hour
are the hp granted by that RT (if you have consumed all yours, the LCS gives you 1) added to those recovered by the previous use of an LCS ? and if yes, and you arent alive yet, you can take another LCS after the second hour and keep rolling and talling ?
also, the Last Chance spell can be used more than once on the same dead toon ?
are the results tallied or is one spell a one-shot thing that doesnt total with the subsequents LS spells used (if this is even possible) ?
this is because we cant understand exactly how the "death" is managed
i mean, i have a regular 40 UT and 50 DT (take those 2 numbers as examples)
i am at - 24 hp lost.
a lucky shot from an enemy mage does 46 hp of damage to me
i am brought to - 70, that is - 20 under my DT. I assume that the -20 means the blow has both killed me AND done me such a great damage that it will be hard, even by magic means, to "restore" life in my poor body
- my fellows adventurers use first a LS spell; lets say i roll a 12 hp recovered. i am still dead, but at - 8 hp now
are those 12 hp "kept", so a subsequent use of a LS salve can bring me up if i roll more than 8 hp on my RT (if i still have some) or the by the granted RT ?
lets say i am using the Bleeding Optional rule, at -70 (since the wound is 46 and my WT say is 10, the wound bleeds), i keep rolling the bleeding dice/accumulating the Bp, even if i am dead, until some do a "first aid" to me ?
or the bleeding doesnt accrue, since i am dead ?
well, it can be not so clear, but i will answer any question/write clarifications if the examples and the questions arent clear (now is late, and i need to sleep)
thanks anyway