ED3/R Mad Passions
Posted: Tue Aug 21, 2012 12:27 am
Perhaps I've missed something, but I'm a bit stumped on something and it's bothered me for a bit. Could be I'm just over-thinking it or just have missed it, or perhaps it's in novels I've not read.
Why/how did the passions go mad? Just "The Scourge" with no explanation makes me just wonder.
Do we know the passions went mad just based on the actions of their followers?
What happens to those whom follow the old ideals of the mad passions? Do they go mad?
Given time would new passions arise to take the place of the mad ones? I mean if people follow the old ideals without problem, I would assume as a possibility...
I assume there's people out there who love organization and efficiency for order and don't feel the need to create unnecessary work... or perhaps bards that are something of comedians, or writers of fictional works-- meant to entertain, not be maliciously deceitful or delight in another's misery.
For some reason I've always felt that the religion was a bit of a murky gray area in the game, the passions being the embodiment of the ideals they exhibit being all well and good, as we accept that from old greek and roman mythology. But the corruption and change just leads me to question it a bit further before I start exploring the idea of using them or their followers in campaigns.
Why/how did the passions go mad? Just "The Scourge" with no explanation makes me just wonder.
Do we know the passions went mad just based on the actions of their followers?
What happens to those whom follow the old ideals of the mad passions? Do they go mad?
Given time would new passions arise to take the place of the mad ones? I mean if people follow the old ideals without problem, I would assume as a possibility...
I assume there's people out there who love organization and efficiency for order and don't feel the need to create unnecessary work... or perhaps bards that are something of comedians, or writers of fictional works-- meant to entertain, not be maliciously deceitful or delight in another's misery.
For some reason I've always felt that the religion was a bit of a murky gray area in the game, the passions being the embodiment of the ideals they exhibit being all well and good, as we accept that from old greek and roman mythology. But the corruption and change just leads me to question it a bit further before I start exploring the idea of using them or their followers in campaigns.