Delving into the setting's feel/look

Discussion on game mastering Earthdawn. May contain spoilers; caution is recommended!
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LADRILLON
Posts: 57
Joined: Tue Jul 31, 2012 2:35 am
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Delving into the setting's feel/look

Postby LADRILLON » Fri Aug 10, 2012 4:53 pm

Hiyas!

Why the Precolumbian (mostly Mayan & all them "-tec" cultures; no incaesque inspired stuff, however, as far as I can see) look of Earthdawn? I haven't found any other explanation for this except "it looks kwl." :roll:


Thanks!
L

Nahor
Posts: 109
Joined: Tue Nov 22, 2011 11:02 pm
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Re: Delving into the setting's feel/look

Postby Nahor » Fri Aug 10, 2012 5:25 pm

because the entire 4th, 5th, 6th world set up is based on the mayan calendar, and this is a guess. it is never really explained.

but man does it look cool.

Telarus_KSC
Posts: 744
Joined: Wed Nov 23, 2011 3:26 am
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Re: Delving into the setting's feel/look

Postby Telarus_KSC » Fri Aug 10, 2012 5:54 pm

Check this out:

http://www.bosnianpyramid.com/

http://en.wikipedia.org/wiki/Merheleva_Ridge

http://www.philipcoppens.com/euro_pyrs.html

[Take all that with a grain of salt...]

Also, one of the Human Tribes is modeled after a South American warrior society that used "bird shaped" headdresses. I also believe that the largest "precolumbian-style" pyramidal structures in Barsaive (for example, on the cover of the Partlainth boxed set) were Theran constructions... which I suppose is meant to tie into the Shadowrun Aztechnology Corp (who have control over recovered Theran/"Atlantean" magic and artifacts and are based out of South America). From what I can tell, the authors may have been insinuating that the Theran upper class fled to South America when Thera/Santorini blew up (which ties into another of the Atlantis myths).


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