being a non-adept

Discussion on game mastering Earthdawn. May contain spoilers; caution is recommended!
earcaraxe
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Re: being a non-adept

Postby earcaraxe » Mon Jan 02, 2012 12:58 pm

I see.

only the question remains now, that if two absorb charms are active and "turned on", will they effect add up and absorb the first 24?

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The_Gun_Nut
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Re: being a non-adept

Postby The_Gun_Nut » Mon Jan 02, 2012 3:04 pm

Sure. Remember, though, that the protection they provide can be bypassed by an armor defeating hit.
There is no overkill.

Only "open fire" and "I need to reload."

arma
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Re: being a non-adept

Postby arma » Mon Jan 02, 2012 10:05 pm

Besides technical stuff: these things are expensive.
An Absorb Blow charm might represent around 3 months salary for a regular working type. Or alternatively, living in a slightly below-average tavern for a month (getting a room there, eating every meal there).
Your average person couldn't afford it. Those who can might also be able to afford adepts for protection, or are a threat because of their wealth, or are the leaders of groups (e.g. bandit lords).
Best kaer anywhere.


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