Learning spells
Posted: Mon Jun 25, 2012 6:14 am
How do you guys handle spell learning?
I use the untutored spell learning otional rule and find that it works pretty well, although I have a few questions on how other GM's handle the whole spell learning process. More specifically, learning from a Grimoires and the time it takes.
Read Write magic says that a talent roll per page is required when reading magical text and I am certain that it is written in one of the ED books that a spell usually takes up as many pages as its circle. So I have a few questions.
1) How long does it take to learn a spell?
2) Does the caster have to read and understand each page seperatly (As many successful rolls as the circle of the spell) before being able to learn a spell?
3) How long does it take to complete a reading of one page of magical script?
The reason for these questions is for better handling of spell learning during downtime. If a character wishes to train, trade, and learn spells during a 7 day downtime period, I want to be sure that I am giving them a fair stab at the things they want to do without allowing to much to happen. A caster with 3 recovery tests can attempt 4 spell learning tests per day (1 default plus sacrifice his 3 recovery tests for three more attempts.) but how long do they take?
If a caster wants make 4 spell learning rolls and then train up two talents in one day, how much of the day does the spell learning take up. For example, a caster roll 4 read write magic tests first thing in the morning and then spend 16 hours increasing 2 talents. How many more hours did the spell learning take?
With read/write magic as a standard action there is confusion over how long spell learning actually takes.
I use the untutored spell learning otional rule and find that it works pretty well, although I have a few questions on how other GM's handle the whole spell learning process. More specifically, learning from a Grimoires and the time it takes.
Read Write magic says that a talent roll per page is required when reading magical text and I am certain that it is written in one of the ED books that a spell usually takes up as many pages as its circle. So I have a few questions.
1) How long does it take to learn a spell?
2) Does the caster have to read and understand each page seperatly (As many successful rolls as the circle of the spell) before being able to learn a spell?
3) How long does it take to complete a reading of one page of magical script?
The reason for these questions is for better handling of spell learning during downtime. If a character wishes to train, trade, and learn spells during a 7 day downtime period, I want to be sure that I am giving them a fair stab at the things they want to do without allowing to much to happen. A caster with 3 recovery tests can attempt 4 spell learning tests per day (1 default plus sacrifice his 3 recovery tests for three more attempts.) but how long do they take?
If a caster wants make 4 spell learning rolls and then train up two talents in one day, how much of the day does the spell learning take up. For example, a caster roll 4 read write magic tests first thing in the morning and then spend 16 hours increasing 2 talents. How many more hours did the spell learning take?
With read/write magic as a standard action there is confusion over how long spell learning actually takes.