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Buzz Talent

Posted: Sat Mar 03, 2012 7:37 pm
by Banjo666
The Windling Buzz Talent allows the Windling confuse his opponent "If the adept successfully avoids all attacks by that opponent until" the following round.

The question arose at our game on Friday night, as to whether you have met the successfully all attacks critera if that opponent does not actually attack the Windling at all.

On Friday night, as it was a group combat and the opponent attacked someone else, I rules that the Windling did not get attacked so could not actually avoid an attack that did not occur, so his buzz was ineffective. The player argued that because he was not attacked he obviously avoided all attacks. Now that I have had time to think about it I think that player could be right because he successfully avoided all attacks, even if no attacks were actually made, otherwise the Buzz talent could be easily avoided which would make it pretty pointless ;)

What do you think ?

Cheers, Chris

Re: Buzz Talent

Posted: Sun Mar 04, 2012 1:22 am
by Telarus_KSC
I think your player has a point.

If the opponent tries to "ignore" the Windling buzzing around is head like an angry hornet (to focus on some-one else), the opponent takes the Buzz penalty.

The attack doesn't even have to come from the marked opponent. The opponent's friend could have a crossbow or sling, or be close enough to hit the Windling (although with the missile weapons, I'd apply the 'Firing into Melee' rules in this situation).

Re: Buzz Talent

Posted: Sun Mar 04, 2012 5:42 am
by arma
Your player is right.
The same criteria apply to the more widespread Maneuver talent, too.

Re: Buzz Talent

Posted: Sun Mar 04, 2012 6:43 am
by Banjo666
Perhaps to avoid any ambiguity in any amendment sheet ot future edition the description might be changed to

"If the opponent fails to attack the adept or the adept successfully avoids all attacks directed against him by that opponent ...."