[ED4E] Running for Troubadours

Discussion on game mastering Earthdawn. May contain spoilers; caution is recommended!
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Dougansf
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[ED4E] Running for Troubadours

Postby Dougansf » Thu Jun 02, 2016 5:33 pm

What makes the Troubadour Discipline cool? Both in and out of combat.

What could be their cool moments or key Talents to plan for (especially considering if you only need Discipline Talents to increase your Circle)?

It seems like they would be the best at social interaction, but they don't seem to have defense against lying (Awareness?).

Fusilliban
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Re: [ED4E] Running for Troubadours

Postby Fusilliban » Thu Jun 02, 2016 6:54 pm

As far as I can tell, Inspire Others is a decent candidate for the single best talent in the game. Heavy investment in that pays off and makes the entire party capable of ridiculous feats.

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Mataxes
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Re: [ED4E] Running for Troubadours

Postby Mataxes » Thu Jun 02, 2016 7:57 pm

Josh Harrison --
Troubadour and Magic Theorist
Line Developer: Earthdawn


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