Your One-Shots
Posted: Sat Aug 29, 2015 6:39 pm
My Sci Fi Club is having its semiannual Gaming Weekend next weekend and I'm running a one-shot like I've done every time I've gone since ED4 came out. What sorts of one-shot adventures have you'ns run? Here are some of my plugs:
September '15: The Parlainth Palimpsest
Centuries ago, the level of magic in the world rose dangerously high and the barriers between dimensions grew thin. Terrible beings from other dimensions came to our world to ravage it for centuries of devastation called the Scourge. The magicians of Parlainth, the provincial capital, devised a clever means of escaping this calamity. They inscribed magical runes in every stone of the city's walls, buildings, and roads, and rotated the entire city sideways into another dimension, taking with it all knowledge of the city from every book, every map, every Namegiver.
The plan failed. The monstrous beings called Horrors had already infiltrated the city when it disappeared, and they feasted on the trapped people within. An ancient prophecy allowed the city to return to Earth and explorers have begun to cleanse it of taint, inch by bloody inch. Meanwhile, a scribe working in the Great Library of Throal has made the discovery of a lifetime - a journal whose ink had been scraped off, preserving forever the original text despite the spell that removed Parlainth from all memory. Can you find the lost treasures of Parlainth before the other treasure seekers get to it? Can you survive the Horrors that infest the city?
Earthdawn Fourth Edition is an epic horror fantasy game set in the Age of Legend. Brave the dangers of the Forgotten City and your name will be sung throughout the ages.
Feb '15: The Sky is Falling
Once upon a time, the world ended. The magic level of the world rose until the barriers between dimensions fell and beings of unspeakable evil known only as Horrors were able to cross over into our world. Fortunately, the Ancestors saw fit to build a magical shelter underground, where a city of a few thousand Namegivers has survived for hundreds of years. Until today.
The Sky is Falling is a one-shot roleplaying game set in the world of Earthdawn. Players will take on the role of Adepts, people called to wield magical power in defense of others. Characters will come pre-generated; no familiarity with the rules is required. Please bring 2 sets of fantasy dice (d4 through d20).
April '14: The Harwood Incident
It has been years since the Theran Empire shattered the political landscape of Barsaive. Triumph, a massive fortress magically lifted from the Earth through the foulest of blood magic, floated across the land and settled in the middle of one of the Province's key trade routes. An uneasy standstill has developed and commerce has slowly resumed.
A caravan will be leaving soon from the Dwarven Kingdom of Throal headed for V'Strimon, city of reeds, and you have hired on as a caravan guard. Bandits, Slavers, and Horrors roam the land, and now is your opportunity to come into your own, make a name for yourself, make the land safe for common people, and earn a couple of silvers to spend on food, weapons, and alcohol.
Bring a set or two of fantasy dice and come experience Earthdawn, the Age of Legend.
September '15: The Parlainth Palimpsest
Centuries ago, the level of magic in the world rose dangerously high and the barriers between dimensions grew thin. Terrible beings from other dimensions came to our world to ravage it for centuries of devastation called the Scourge. The magicians of Parlainth, the provincial capital, devised a clever means of escaping this calamity. They inscribed magical runes in every stone of the city's walls, buildings, and roads, and rotated the entire city sideways into another dimension, taking with it all knowledge of the city from every book, every map, every Namegiver.
The plan failed. The monstrous beings called Horrors had already infiltrated the city when it disappeared, and they feasted on the trapped people within. An ancient prophecy allowed the city to return to Earth and explorers have begun to cleanse it of taint, inch by bloody inch. Meanwhile, a scribe working in the Great Library of Throal has made the discovery of a lifetime - a journal whose ink had been scraped off, preserving forever the original text despite the spell that removed Parlainth from all memory. Can you find the lost treasures of Parlainth before the other treasure seekers get to it? Can you survive the Horrors that infest the city?
Earthdawn Fourth Edition is an epic horror fantasy game set in the Age of Legend. Brave the dangers of the Forgotten City and your name will be sung throughout the ages.
Feb '15: The Sky is Falling
Once upon a time, the world ended. The magic level of the world rose until the barriers between dimensions fell and beings of unspeakable evil known only as Horrors were able to cross over into our world. Fortunately, the Ancestors saw fit to build a magical shelter underground, where a city of a few thousand Namegivers has survived for hundreds of years. Until today.
The Sky is Falling is a one-shot roleplaying game set in the world of Earthdawn. Players will take on the role of Adepts, people called to wield magical power in defense of others. Characters will come pre-generated; no familiarity with the rules is required. Please bring 2 sets of fantasy dice (d4 through d20).
April '14: The Harwood Incident
It has been years since the Theran Empire shattered the political landscape of Barsaive. Triumph, a massive fortress magically lifted from the Earth through the foulest of blood magic, floated across the land and settled in the middle of one of the Province's key trade routes. An uneasy standstill has developed and commerce has slowly resumed.
A caravan will be leaving soon from the Dwarven Kingdom of Throal headed for V'Strimon, city of reeds, and you have hired on as a caravan guard. Bandits, Slavers, and Horrors roam the land, and now is your opportunity to come into your own, make a name for yourself, make the land safe for common people, and earn a couple of silvers to spend on food, weapons, and alcohol.
Bring a set or two of fantasy dice and come experience Earthdawn, the Age of Legend.