Setting Difficulty Numbers
Posted: Wed Jan 04, 2012 12:35 pm
So I’m fleshing out the next adventure to challenge my players. At various stages of the adventure the characters have to make a series of Tests, mostly Perception. I normally make these up as I go along, but recently after a series of poor results I’m wondering if I’m setting them too high. Is there any kind of guideline in the Core Rulebooks? I’ve had a quick look, but obviously I’ve failed the Perception test, as is normally the case when you actually need to find something.
If there is no official guideline how do you go about assigning Difficulty Numbers?
If there is no official guideline how do you go about assigning Difficulty Numbers?