Campaign Toolbox

Discussion on game mastering Earthdawn. May contain spoilers; caution is recommended!
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TheQuicksilver
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Campaign Toolbox

Postby TheQuicksilver » Fri Dec 23, 2011 1:54 pm


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Flowswithdrek
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Re: Campaign Toolbox

Postby Flowswithdrek » Sat Dec 24, 2011 9:43 am

I don't use any of the above list, i guess my toolbox consists of my imagination and a pen & Paper. I do use the GMG for the creatures section, and the companion if i find i need a generic NPC because the players characters have done something unexpected (like annoyed the city guard). I guess you could add props to the list on occation, player handouts.

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Sethariel
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Re: Campaign Toolbox

Postby Sethariel » Sun Dec 25, 2011 5:31 pm

None. I don't use generators.

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Drucifer
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Re: Campaign Toolbox

Postby Drucifer » Sun Dec 25, 2011 5:40 pm

I am not much of a "Random" anything in my games. That might have something to do with the fact that random chance hates me and my dice rolling is with the suck.
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Ogolar
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Re: Campaign Toolbox

Postby Ogolar » Sat Dec 31, 2011 4:48 pm

All my Campaing Information is stored in a privat forum.
There is a big part with "GM only acess" where are all Information stored and linked to each other where links are.

Then there is a part for the Players where the (can) collect Informations about persons, locations, thread items, etc.
The are (soetimes) writing a diary there.
I (GM) write what happend last session with headwords. So Player which haven´t been their can also look what happend, and I didn´t lose to much time the next meeting for tellwing what happend last time.



For NPC I use the . In my Campaign there are lots of Persons with a lot more connections. So I need many Characters (Adepts and Non-Adepts.


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