[Ed3] Water in astral, Splitting movement

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Razan_GM
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[Ed3] Water in astral, Splitting movement

Postby Razan_GM » Sat May 18, 2013 11:18 am

How does water look in astral space? Is it transparent? What about muddy water? Can you see someone swiming under water clear or muddy?

Splitting movement (p.226 players guide) so in description is: move, make AN attack, move. Is this intentional, can you make only 1 attack because its hard enuff to move take a swing and try to back off not being hit? Or can you add some other atacks (Second Attack, Second Weapon, Multi atacks like 15 swings :P...)?

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Re: [Ed3] Water in astral, Splitting movement

Postby Mataxes » Sat May 18, 2013 3:40 pm

My gut reaction is that normal water is transparent in the astral (or at least as transparent as it is in the real world -- field of vision actually drops pretty quick in water outside of unusual circumstances).

As for muddy water... I would recommend you handle that the same way you handle foggy/hazy air in the astral. The question you need to ask is what kind of astral imprint it would have. For something to obscure astral sensing, I would think it needs to have some kind of magical "mass", and barring a spell or magical effect intentionally designed to hamper astral sensing, there just isn't enough "mass" there to hide behind. After all, normal, non-magical solid objects only kind-of obscure sensing as it is.
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Re: [Ed3] Water in astral, Splitting movement

Postby Mataxes » Sat May 18, 2013 3:44 pm

By the way, it is probably better to post two unrelated topics as questions in two separate threads, rather than together.

I would say that when you use splitting movement (and I haven't ever really used it myself) you can do anything with your "attack" that you normally can, allowing use of second attack/weapon, etc.

I probably would not allow use of the bonus attack from Air Dance, since the idea of splitting movement is to back away/retreat rather than press an advantage. Nothing else comes to mind as something I would disallow, though.
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Re: [Ed3] Water in astral, Splitting movement

Postby treorai » Tue May 21, 2013 11:05 pm

My Fading Suns Epic:

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Re: [Ed3] Water in astral, Splitting movement

Postby Kasbak » Thu May 23, 2013 8:00 pm

In astral space, you're not seeing objects, but the symbolic representation of objects (i.e. patterns). Transparency doesn't work the same. To put it into something more readily tangible, it'd be sort of like looking at an infrared image. You can see heat signatures through the heat signatures of other objects, just as you can see patterns through other patterns. The only thing you can't see through is living material (living beings, fern weave, living rock) or a strong astral barrier (kaer or kaer-like protections on a metal door). So yes, you could see through water, including muddy water, as long as it's not muddy due to a significant living presence. A high concentration of algae, for example, would be obscuring.

As I have read it and played it, the intent for splitting movement is partial movement, take action, use remaining movement. So anything that would fit into your standard action could still be done with splitting movement. My logic is that your combat movement covers the maximum distance you can go in a round and still take action, and as long as you don't exceed that total distance, you're still covered regardless of what order the movement comes in.


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