1. Does it give additional attack?
2. Can it be used with Second Attack / Second weapon?
3. Does it initiate a knockdown test?
4. What are the downsides to this talent (aside from strain) - i.e. what should stop the adept from completely foregoing a weapon and just pump up the talent rank to get outrageous damage? (especially quite early in the game)
Personally I think:
1. No.
2. Yes - but in case of second attack the adept has to shield bash again. Second weapon can by anything held in the other hand.
3. No, it just increases the difficulty if the target recieves a wound.
4. None, this is essentally a weapon replacement until you find a thread weapon that can outdamage / grant additional bonuses. Additionally you open up to attacks from others, however if facing more than one enemy other will allways try to flank you to get around the shield so it's not really a big downside...
The way I think this talent should be and how I houserule it now is:
1. It gives a free attack (so it changes it's action type to simple)
2. Only wih second attack when you use your main weapon for melee attack.
3. Yes, the damage test result is the difficulty number
a) damage is Str + Physical Armor of the shield
b) attack is rolled using the Shield Bash talent step
4. It is a good opening attack, however will be allways under-damaged in comparison to weapons (unless you use a dagger and a body shield...) you can only use it once per round and plays out as a support talent rather than main attack.
Please share your thoughts about this with me
