Ship combat and characters.

Discussion on game mastering Earthdawn. May contain spoilers; caution is recommended!
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Taarnish
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Ship combat and characters.

Postby Taarnish » Sat Jul 14, 2012 3:06 pm

Do spells effect ships other than the ones specifically designed to do do so. Eg Water Spout.

As ships have no spell defence or mystic Armor I can't quite fathom an answer. I would prefer character based attacks to not damage ships/airships as some of my casters could down/sink a ship in two to three rounds (if the ship was lucky.)

Thus would make running ship combat encounters a pretty duff affair.
Knowledge is understanding that a tomato is a fruit. Wisdom is not putting them in a fruit salad.

Telarus_KSC
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Re: Ship combat and characters.

Postby Telarus_KSC » Mon Jul 16, 2012 5:50 am

Airships are considered Named Places, for purposes of Threadweaving (and other game rules, presumably). The ship stats are also on a different scale than character stats, so I'd avoid rolling character Effect Tests and just applying the result to the ship's damage, even with shp Armor. I'm going to have a look at the magic and spells chapters again.... maybe some of the newer optional rules in Crystal Raiders of Barsaive will clarify the scaling...


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