Earthskin and similar talents

Discussion on game mastering Earthdawn. May contain spoilers; caution is recommended!
Telarus_KSC
Posts: 744
Joined: Wed Nov 23, 2011 3:26 am
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Re: Earthskin and similar talents

Postby Telarus_KSC » Fri Jan 02, 2015 7:48 pm

Ah, already errata'd. Cool.

Razan_GM
Posts: 219
Joined: Mon Oct 29, 2012 1:19 pm
Location: Warsav, Poland.
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Re: Earthskin and similar talents

Postby Razan_GM » Sat Jan 03, 2015 5:11 am

Elementalist can boost his Recovery Tests by Fire Heal, so its no so much to spend one for a thinking and prepared Elementalist. And you gain Defense rating for number of HOURS, so its a major advantage. Talent is balanced well, all you got to do is prepare youself.

Gkeckley
Posts: 99
Joined: Thu Feb 09, 2012 6:16 am
Location: Tampa, FL
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Re: Earthskin and similar talents

Postby Gkeckley » Sat Jan 03, 2015 11:05 am

A talent should stand on its own and not rely on another talent to be balanced. It is a moot point though as they are changing the talent.

DjMaFu
Posts: 6
Joined: Thu Apr 17, 2014 9:54 am
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Re: Earthskin and similar talents

Postby DjMaFu » Mon Jan 05, 2015 12:11 pm

An easy fix would be using the Natural Spell Defense mechanism from 3ed.

So instead of always increasing MD by thread items, progression in your discipline and other stuff, just use the fix MD generated by the Perception attribute.

But lets wait and see, what the D-Team comes up with. :)


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